SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-21-08, 05:11 AM   #1
MBot
Loader
 
Join Date: Apr 2002
Location: Switzerland
Posts: 90
Downloads: 3
Uploads: 0
Default Effects of Depth on Sonar

Hello everyone
I haven't been here for years, perhaps one or two remember me from past Sub Command (and SCX) times. Yesterday I played Dangerous Waters again and it was great fun!

Now I wondered about sonar performance and depth, because frankly I can't remember how that worked in-game. How does your own depth and the depth of your targets affects detectabilities (both ways). Does depth actualy matters at all? Of course disregarding the obvious layer effects and surface noise.

What are the best depths to detect ships and subs at various depths (for each SSP)? What are the best depths to stay undedected?
And while surface noise will degrade own sonar performance at shallow depth, will it actualy cover my ownship noise?

In a enviornment without layer, will it actualy matter wether I drive at 400 or 1200ft (in game)?
MBot is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.