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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Apr 2002
Location: Switzerland
Posts: 90
Downloads: 3
Uploads: 0
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Hello everyone
I haven't been here for years, perhaps one or two remember me from past Sub Command (and SCX) times. Yesterday I played Dangerous Waters again and it was great fun! Now I wondered about sonar performance and depth, because frankly I can't remember how that worked in-game. How does your own depth and the depth of your targets affects detectabilities (both ways). Does depth actualy matters at all? Of course disregarding the obvious layer effects and surface noise. What are the best depths to detect ships and subs at various depths (for each SSP)? What are the best depths to stay undedected? And while surface noise will degrade own sonar performance at shallow depth, will it actualy cover my ownship noise? In a enviornment without layer, will it actualy matter wether I drive at 400 or 1200ft (in game)? |
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