![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
|
For MR Mush Martin
MM I cant get the tower change for the Gato to work...I believe these are your instructions...
here it is for gato as an example go to C:\Program Files\Ubisoft\Silent Hunter 4 Wolves of the Pacific\Data\UPCData\UPCUnitsData Make a back up copy of the file somewhere if your going to alter it. open the file called UnitParts1Gato here you will see a long text file at the top you will see this [UnitPart 1] ID= GatoConningEarlyWar Type= GatoConningTower ;Can only placed on unit parts slot of this type NameDisplayable= Start of war Conning Tower UnitPartInterval=NULL, 1942-12-01 ExternalLinkName3D= data/objects/Conning_Gato_01 HullTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_T01.tga HullLightmapTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_O01.tga HullNormalmapTextureNameOverride= NULL MenuSilhouetteTextureNameOverride= Gato_Class_01.tga this is the first conning tower the sub uses in the war and it is available from the begining up to dec 1 1942 UnitPartInterval=NULL, 1942-12-01 change the available to date to 1941 like this NULL, 1941-12-01 next further down the page locate. [UnitPart 2] ID= GatoConningMedWar Type= GatoConningTower ;Can only placed on unit parts slot of this type NameDisplayable= The aft bridge deck fairwater was removed to reduce silhouette UnitPartInterval=1942-06-01, 1944-12-01 ExternalLinkName3D= data/objects/Conning_Gato_02 HullTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_T01.tga HullLightmapTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_O01.tga HullNormalmapTextureNameOverride= NULL MenuSilhouetteTextureNameOverride= Gato_Class_02.tga Repeat the procedure change date on the second conning tower to this NULL, 1941-12-01 Further down the page still locate the third conning tower [UnitPart 3] ID= GatoConningLateWar Type= GatoConningTower ;Can only placed on unit parts slot of this type NameDisplayable= The bridge fairwater was completely cut down to reduce surfaced silhouette UnitPartInterval=1942-12-01, NULL ExternalLinkName3D= data/objects/Conning_Gato_03 HullTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_T02.tga HullLightmapTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_O01.tga HullNormalmapTextureNameOverride= NULL MenuSilhouetteTextureNameOverride= Gato_Class_03.tga here change the date to NULL, NULL and the tower will be the only one available during the war. your going to have to wait a day on the tutorial for the guns though. And here is parts my file that get changed.. [UnitPart 1] ID= GatoConningEarlyWar Type= GatoConningTower ;Can only placed on unit parts slot of this type NameDisplayable= Start of war Conning Tower UnitPartInterval=NULL, 1941-12-01 ExternalLinkName3D= data/objects/Conning_Gato_01 HullTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_T01.tga HullLightmapTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_O01.tga HullNormalmapTextureNameOverride= NULL MenuSilhouetteTextureNameOverride= Gato_Class_01.tga [UnitPart 2] ID= GatoConningMedWar Type= GatoConningTower ;Can only placed on unit parts slot of this type NameDisplayable= The aft bridge deck fairwater was removed to reduce silhouette UnitPartInterval=1941-12-01, 1944-12-01 ExternalLinkName3D= data/objects/Conning_Gato_02 HullTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_T01.tga HullLightmapTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_O01.tga HullNormalmapTextureNameOverride= NULL MenuSilhouetteTextureNameOverride= Gato_Class_02.tga [UnitPart 3] ID= GatoConningLateWar Type= GatoConningTower ;Can only placed on unit parts slot of this type NameDisplayable= The bridge fairwater was completely cut down to reduce surfaced silhouette UnitPartInterval= 1941-12-01,NULL ExternalLinkName3D= data/objects/Conning_Gato_03 HullTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_T02.tga HullLightmapTextureNameOverride=data/Submarine/NSS_Gato/NSS_Gato_O01.tga HullNormalmapTextureNameOverride= NULL MenuSilhouetteTextureNameOverride= Gato_Class_03.tga Can you tell me in simple terms what I'm doing wrong or fix the sections for me so I can cut and paste...Also the other day I did the deck gun upgrade stern&bow and a daul 40mm AAA gun.When I tried to fire the AAA gun the game crashed.....Any ideas..Sorry to bother you again.... |
![]() |
![]() |
|
|