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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Nov 2005
Location: Johannesburg, South Africa
Posts: 90
Downloads: 0
Uploads: 0
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Hi fellow sub captains!
Just bought SH4 after having enjoyed SH3 for some time. I'm pretty impressed with the game, although its not a HUGE improvement over SH3 IMHO. I've only run one career mission, so I'm looking for any general tips on "what to watch out for", as in things that have been changed from SH3. I have patch 1.4 which I installed straight away (219Mb omg!). I read a hint about the "patrol an area" mission type has been changed, no longer 24 hours but how does it work then? Anything else of that nature to look out for? Also I installed an SD radar after my first patrol. This is an air search (?) radar but I see it doesn't have a separate radar display. Does it work like the radar warning receivers in SH3? Do I get an alarm or something when it detects approaching aircraft, and does it do that in time to turn off time compression and dive? Also I see there is a captain's log type of thing but am I able to add in my own notes/log entries? This was always something people missed in SH3. Can I rename my ship and/or add a decal to her hull? I cannot find a button in the interface that allows me to take a sounding of the depth, is there one? Do I get weather reports? The sea seemed awfully calm and the weather mostly sunny during the 20-odd days of my first campaign... I hope I get more interesting weather next one! I cannot seem to get any stats for the submarines using the Museum object-viewer. Obviously I need to have data on my sub like crush depth, etc. and the manual doesn't have it. Is see the depth gauge has a red needle and a white one. White is obviously current ordered depth. The red? I see there is no salvo setting for torpedoes in SH4, and the manual seems to indicate that launching torps one after the other is considered a 'salvo'. Bearing this in mind, if I set a spread angle of X, does the first torp fire straight, the second x dergrees to the (eg.) right, and the third x degrees to the left? Or do I have to manually change the spread angle after each torp launch to get a fan of torpedoes? What's the arming distance on torpedoes? Any must-have mods out there? Thanks for all the help!
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---- Lt(sr) Wolfgang Schmidt U-108 Der Lechtturm 94% Realism, DiD Career: 13 Patrols Fate: Sunk Dec 1941 in the North Atlantic, W of Gibraltar by depth charges from a British destroyer. All hands lost. "Torpedo treffer!" |
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