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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
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Sorry I didn't take a screenshot of it but I had sent 6 torps at medium range at medium speed set at contact on a Kongo Battleship. The torps sent the ship listing to port and still running. Then it capsized and WHAMMO! A huge (the biggest) I've ever seen since playing SH4. The size of the firey explosions was maybe twice the length of the ship. A semi-circular ring of fire settled on the water with a whole bunch of lifeboats getting stir-fried.
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#2 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
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TM has some really nice explosions, too. If you listen closely, you can hear Japanese crewmen screaming during the initial explosions.
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#3 |
Ensign
![]() Join Date: Oct 2007
Location: United Kingdom
Posts: 221
Downloads: 41
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Probably the only thing I dislike about TM. The screams are loud enough to match the explosion most of the time!
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Rest in peace Dave |
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#4 |
Lucky Jack
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The screams were brought to you by Dave/Leovampire. I remember testing the file he created. I heard the screams for the first time and was not ready for them...i did a
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
Gunner
![]() Join Date: Jul 2007
Posts: 95
Downloads: 31
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The first time I heard the screams, I sorta felt bad. :hmm:
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#6 | |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
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#7 | |
Rear Admiral
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#8 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
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I always thought it was tearing metal sounds I was hearing when the torps hit. I forgot to mention the amount of fallout from the blast. Watching through the periscope I followed the arc of a lifeboat. That semi-circular ring of explosions was something to behold.
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#9 | |
Commodore
![]() Join Date: Oct 2007
Location: Las Vegas, Nevada
Posts: 624
Downloads: 6
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Maybe some folks don't realize that after such an event, you can at any time as the mission continues, "Save" the Game and when doing so, select "Save Replay". Then at your leisure, load that Replay, run the entire mission "recording" at FastForward (or just jump forward instantly) from beginning to the point of your attack/event, and watch it again taking all the screencaptures you want. Your camera choices are restricted while watching the running replay, but if you jump back into the Game "active" just immediately prior to your "event", say seconds before the torps hit, you should be able to select any external camera view you want to make your historical record screenshots of that 'live' event. Maybe everyone already realizes that, but I don't think it will hurt to post a reminder...
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