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#1 |
Swabbie
![]() Join Date: Jan 2008
Posts: 8
Downloads: 0
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I've read other people having this issue, and tried to follow the advice they were given, but I still can't seem to get around this problem. On my current patrol (my first career ever), I have a patrol mission. "Patrol off the island of Honshu." I headed directly to the mission icon, and I drew a circle around it with a 100nm radius (I read to stay within 100nm of the spot). Once there, I basically laid out patrol patterns within the circle, and made sure not to leave the circle. I've been in the perimeter for around 72 hours, I've sunk several ships, sent contact reports, even tried sending status reports, and the damn mission won't complete. Is there something I'm possibly missing? How long do these patrols last?
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#2 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Use your mouse wheel to zoom in and out and see if the icon greys out.
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#3 |
Mate
![]() Join Date: Dec 2007
Location: North Carolina
Posts: 58
Downloads: 0
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I think that the patrol radius should be 50 nm in the stock game (though I'm not 100% sure about that). I usually just patrol within a 50 nm circle, and I find that the mission completes pretty quickly (~ 48 hours). If you've still got 7 or more torpedoes left after completing the patrol, radio in a status report to get new orders. Hope this helps!
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#4 |
Swabbie
![]() Join Date: Jan 2008
Posts: 8
Downloads: 0
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Thanks for the replies. Its' not the mouse wheel issue.. i've seen that with other missions and tried it. I'll try to cut my radius down to 50nm, i just hope the game calculates total time spent in that perimeter, instead of "resetting the mission clock" so to speak once I tighten my patterns to within 50nm. I've hit such a busy area, that I'm already out of torps, so I just want that check mark so I can go home
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#5 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
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I use RSRDC mod and I stay within the area specified and for the amount of time. When I get 10,000t of shipping and radio in I get a new mission. If getting no ships I still radio in and get another mission. Are you using any of the realism mods? When I installed them this problem went away.
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#6 |
Swabbie
![]() Join Date: Jan 2008
Posts: 8
Downloads: 0
Uploads: 0
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1.4 vanilla.. but am starting to consider some realism mods. Not just becuase this issue, but I just took out a lone European Passenger Liner with my last remaining torp.
Was a perfect ambush and shot under her keel dead center, which was awesome and lucky, but still seemed unlikely. |
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#7 |
Commodore
![]() Join Date: Feb 2005
Posts: 622
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I also use 50nm radius, not 100nm. And, AFAIK, it has to be one continues time period - ie. everytime you stray outside of the patrol area radius, the clock resets to zero. You have to stay within 50nm for a single continuous period of time.
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My Father's ship, HMCS Waskesiu (K330), sank U257 on 02/24/1944 ![]() running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1 ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD Antec TruePower Trio 650watt PSU BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD |
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