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Old 01-08-08, 01:46 PM   #1
black1
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Default Watch Officer reports

Hello guys, im not at home so i cant test this, i forgot to last night, but is there a way to keep asking the watch officer (WO) for reports on the sighted contact instead of going to periscope depth and using hydraphone, if so what is the button to get this. Thanks all.

This is what i want to do for using 100% realism and no map updates checked and found this video helpful, the beginning of it anyway, thanks and enjoy.



Damit, just remembered the WO does not give you a range except long or short, any ideas, i guess i need to do this submerged and ping him at a stop, take 2 marks and range then proceed.
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Old 01-08-08, 03:24 PM   #2
M. Sarsfield
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I usually surface and dive a few times to get sound readings when they are over the horizon. I try to avoid active sonar, in case there is one or more escorts hidden in all the engine noise. I just assume a range of 10 NM when we first make contact.
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Old 01-08-08, 03:31 PM   #3
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So you assume long range contacts at about 10nm out?. Do you use this as a guestimate to start your plotting? Thanks.
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Old 01-08-08, 04:01 PM   #4
M. Sarsfield
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Yeah. It's worked for me about 3 times, so far. Sometimes the newbie operator doesn't pick up the noise and you find it manually. When that happens it's more of a guess as to how far away the ship is, but I try to gauge my guess based on the intensity of the noise.
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Old 01-08-08, 04:04 PM   #5
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Why not just ping the target? The game does not recognize the ping as a viable piece of the detection equation concerning the warships. I wish it did. So ping away to get your range.
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Old 01-08-08, 04:08 PM   #6
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So you mean if you ping a ship and it has destrouers with it, they wont know were it comes from, sorry could you explain a little more, thanks AVG.
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