SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-05-08, 12:25 PM   #1
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
Default GWX2.0, 3 problems (graphics & sound)

After a few days fight with my PC today I finally managed to start my first GWX2.0 career. Got almost sunk by a task force, September '39... Hehe. GWX team, I owe you a bunch of fresh zitronen und bananen.

I got 3 problems:
1. On my nav. map, zoomed in closely, I see a large dark grey square centered on my boat (it's sides lined up with the boat main axis). The same on he TDC map.

2. The marker tool is a plain white rectangle, much larger than th tool graphics. Does it's job, but looks very bad.

Any ideas how to get rid of these two?

3. My patrol started in rough seas, so I hear the wind blowing and whistling. But I hear it regardless of where I am – on the surface, at periscope depth, submerged deeply, in the hydrophone room, in map view. It gets louder on the bridge, but never stops. Very annouying, as using the hydrophones is almost impossible.

I would very appreciate any tips. My config is:
Win XP Prof. 2002 SP 2, Polish version
NVidia GeForce 4 MMX
C-Media AC97 Audio Device
Possibly newest drivers.
SHIII + GWX 2.0 + SH3 Commander 2.7.0.130
Enabled mods:
– GWX - Altenate Loadscreen - Fulll Circle
– GWX - Captain's America Officer Icons
– GWX - Lite Harbour Traffic
– GWX - Main Movie - 'Das Boot'
– GWX - VIIC41 Player Sub
The SHIII and GWX install is brand new, never modded, never changed manually in any way.

I'll provide you with any other info if needed.
__________________
Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
Abd_von_Mumit is offline   Reply With Quote
Old 01-05-08, 04:30 PM   #2
Contact
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Nr.3 as ussual happens after Alt+tabing. Sounds from outside of U-boat stays everywhere after doing so.. till u make a save and load the game again
  Reply With Quote
Old 01-06-08, 02:36 AM   #3
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
Default

Thank you guys for help. Mikhayl: I've just sucked your bearing overlay files and I'll try them in minutes. Hope that works.

Contact: Yes indeed, that happened after Alt-Tabbing and ended after restarting the game. Now I'll be more cautious. Thank you.

The last bug that troubles me is the marker tool looking like a large white rectangle.
__________________
Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
Abd_von_Mumit is offline   Reply With Quote
Old 01-06-08, 06:16 AM   #4
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
Default

Unfortunately Mikhayl's files didn't solve the problem, my bearing overlay still turns into a large dark grey square. :/
__________________
Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
Abd_von_Mumit is offline   Reply With Quote
Old 01-06-08, 08:03 AM   #5
Reece
CINC Pacific Fleet
 
Reece's Avatar
 
Join Date: Sep 2003
Location: Down Under
Posts: 34,718
Downloads: 171
Uploads: 0
Default

Not sure what would cause that sounds like a possable video setting, just to test out the bearing overlay I have my own version at my download site (see signature), it is JSGME ready, could try that out.
__________________

Sub captains go down with their ship!
Reece is online   Reply With Quote
Old 01-07-08, 03:01 AM   #6
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
Default

Thanks Reece. I tried your files, but after install the game refused to load (CTD just before "Not so long ago"). Restoring previous config made the game run as before.

I'm really confused as the grey square makes manual plotting almost impossible. Bearing overlay would be useful, but I can live without it and I think I'll use Mikhayls advice and edit the config files. :/

Maybe it's my video card unable to process TGA's transparency?
__________________
Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
Abd_von_Mumit is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:13 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.