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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Nov 2006
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Hello everbody!!
Have a cuple of problems I hope you can help me with! First of: Love GWX2!! But have problems with CTD`s. Pc meets recomended specs. Played GWX1.3 without problems. No mods running. Formated my harddisk before installing. All seems fine, started a carrer in 39, and played for a long time without problems. But I am in march 42 now and here the problems start, patrolling CG37 and get a CTD everytime I`m attacing a convoy (loading from save). But I don`t get a error report in windows. Tried to start a new carrer, worked in 42, but not 43. CTD, with no error report. Tried to search the forum, but could not find anything like this. Can anybody help? |
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#2 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
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I am getting this every now and then. Unfortunately I have been unable to solve it or determine the cause. I have posted a few times but noone seems to know how to fix it.
I can only say save often, save surfaced right b4 you submerge and than save submerged b4 an attack and during one as well. I am usually running 5 or 6 saves a patrol just to avoid restarting a whole patrol because of CTD. Once and awhile I CTD when I load a saved game. I then go to an earlier save and CTD again. I may have to go back awhile in the patrol b4 I get a good save that works. Almost like the issue is time travelling backwards through my saves and corrupting them somehow. But I am in agreeance with you, the majority of my CTDs were after I engaged a target. Then when I reload the saved game its only a few seconds b4 I crash or it never even fully loads. If you find out what it is or how to fix it plz post! GL! ![]()
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![]() "Only if I can save first..." |
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#3 |
Fleet Admiral
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If you are seeing consistent CTD's then providing the following information is the only way the GWX team can ID whether the problem is something in the mod or due to a stock bug:
Mods running if any run on top of GWX2.0: Year: U-Boat type: Flotilla & departing port: Description of what happens immediately before the CTD: Location and date that the CTD occurs ![]() ID of any enemy ships that are engaged when CTD occurs: We can then use that info to try to narrow down what the cause is. |
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#4 | |
Swabbie
![]() Join Date: Nov 2006
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My problem seems to be with the IX subs. Starting a carrer in 43 with a flotilla that gives any type IX sub = a CTD WITHOUT a Windows error report. Running no mods. |
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#5 |
Planesman
![]() Join Date: Apr 2005
Location: Sweden
Posts: 195
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I´ve had some CTD´s.
I´ve had them when I looked at the beautiful shipexplosions. Happend a couple of times. The game freezes up and the CPU restarts. I have a Amd 4400+ Dualcore with 2Gb Ram and a GF7800 GTX. So that shouldn´t be a problem. It doesnt happen a lot so it don´t bother me that much. But i takes a hell of a time to restart the cpu and the game. Over and out. /VV
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I sink (ships), therefore I am! ![]() ------------------------------------- Acer Aspire - Intel® Core™ 2 Duo T6600 nVIDIA GeForce GT 240M 1 024 MB 4 GB RAM |
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#6 |
Swabbie
![]() Join Date: Nov 2006
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Re-downloaded GWX files and installed again. Works fine now. Thanks anyways!!
Love your work!! |
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#7 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
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Some of the reasons GWX2.0 took so long was the relentless testing of resolving of any CTD problems. One of the things that can't be tested for is an error in downloading and installation of an individual game. Only if the same problem occurs on two or more installs of the game is it probably due to the game and not a particular installation. That is the reason we need a detailed description of the problem so we can attempt to reproduce the CTD. If it can't be reproduced, a redownload and installation of the entire SHIII 1.4b GWX 2.0 will often solve these problems with CTD.
My installation is almost 6Gb. One single electron out of place can screw the whole thing up.
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Irish1958 ![]() |
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#8 | |
Chief of the Boat
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#9 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
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CTD while in load screen
GWX 2.0
started with SH3commander current career in feb'40 CTD occurs repeatedly while the loadbar is still under way :hmm: somewhere like 60-70%. Load screen is : I can not even reach the main game menu ![]() Up until now (feb'40) it worked fine ![]() Ideas? Active mods all native GWX, Tarjaks picture collection and TorpedoDamageMod :hmm:
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#10 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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Try without it if so |
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#11 | ||
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
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I will rollback and disable .... Next time at my game PC is unfortunately not earlier than 2. jan. ... But I will keep you informed... Just curious: Is there a GWX2 issue with malfunctions, I used for a whole WW2 with GWX 1.03 :hmm: ?
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#12 | |||
Stowaway
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#13 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Yes Jaesen raised the question about the sensors dat
A new commander cfg is undergoing tests now |
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#14 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
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im having a few CTDs too.
running VIIB out of wilhelmshaven in 1940.. Uusuallyu crashes to desktop when im looking around the map. east... OH here is another problem. WHAT happened to the crew voices? There are none |
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#15 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
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Quote:
![]() No worry, sabotage is not a big issue in feb'40 anyway ![]() ![]()
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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