![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Is it possible to abandon ship in SH3 like in Aces of The Deep? It seems that if you are severely damaged in SH3 you can either get killed by sinking, or blow balast tanks and get killed by gunfire.
|
![]() |
![]() |
#2 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
|
![]()
Sorry, that is not possible in SH3. However, it is possible in SH3 Commander, an add-on to SH3, to convert a "dead" career into a surrendered one. This is for those situations such as when you have surfaced a damaged sub and are pasted to death by the escorts. The game doesn't give you an easier way out, so you are forced to submit to death by escort. In real life, your men would have gone over the side and most likely rescued by the escorts. For such a situation, you can tell SH3 to convert that career into a surrendered one and have the peace of mind knowing you and your men did really "survive" and have a post-war life.
__________________
![]() |
![]() |
![]() |
![]() |
#3 | |
Let's Sink Sumptin' !
|
![]() Quote:
![]()
__________________
![]() ![]() --Mobilis in Mobili-- |
|
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
There are many aspects of Aces of The Deep that I miss. Little things like that. The best careers, and best missions boards. How in Aces you played on one save file, and unless you made extra saves it was DID. I liked how Aces forced you to return to base. While SH3 has very good gameplay, I don't really like the presentation.
I also liked how when you abandoned ship you could either get picked up by the enemy or friendly forces, get a new u-boat, and continue your career. |
![]() |
![]() |
#5 |
Grey Wolf
![]() Join Date: Sep 2007
Location: In the Air or hiding from Black Swans
Posts: 760
Downloads: 6
Uploads: 0
|
![]()
Fight till the death of you and your crew.
![]()
__________________
The Crazy Wolf ![]() |
![]() |
![]() |
![]() |
#6 | |
Let's Sink Sumptin' !
|
![]() Quote:
__________________
![]() ![]() --Mobilis in Mobili-- |
|
![]() |
![]() |
![]() |
#7 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
|
![]()
How DARE you consider surrender !!! Get back into your boat and FIGHT !!!!
![]()
__________________
![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
#8 | |
Let's Sink Sumptin' !
|
![]() Quote:
![]()
__________________
![]() ![]() --Mobilis in Mobili-- |
|
![]() |
![]() |
![]() |
#9 |
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
|
![]()
I guess it's budget/schedule overdue and/or marketing section decision, latter is more likely. Making a game who doesn't know the history or too much detail (to an ordinarily "gamer") can enjoy must have been a demanded goal by the publisher who pays development cost initially (thus inevitably taking conservative decision)
Then those who actually develop staff like this is usually not do the work because it is a "job" but likely with love and passion. Thus I think it is the dev team who wants to develop a really geeky game but it's not allowed. They'll try within the restriction tho. Commercial anything (music, movies) etc is the same.. if it's not hobby and cost alot the derection is in the hand of the founder. SH3 is maybe a rare success in the nature of game ("simulation"). It sold very well initially and that's I think mostly for casual gamers. They play as submarine shooter and for a few months, go to other game. Then because of moddability potential, "simmers" like us sticked with the game and it last so long. How many hours have you spent with SH3, for only $40-$50? A thousand hours? It's not a good "business" if you play 1000 hours for $40 ![]() If community like this is very active, and there are many, the business owner could see potential business chance and then the developer (representative of us) could make him understand that people want geeky sim stuff ![]() I hope many simulation titles can take X-plane like business approach than traditional one. It must be much easier than 10 years ago because of the internet. (research, resources, market channell etc) |
![]() |
![]() |
![]() |
#10 | |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
|
![]() Quote:
BDU tells me all the time "Be more agressive !" and I take it to heart !!! "I cheerfully skip through my boat telling all my crew how proud BDU is of them when they send messages like, "Keep up the good work !". It makes me feel that what I'm doing is making a difference out there ! My crew seems to get very sarcastic when I read those "Keep up the good work !" messages to them though. I have no idea why. Oh well *shrug*. ![]()
__________________
![]() ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#11 |
Weps
![]() Join Date: Dec 2007
Location: MVD, UY
Posts: 359
Downloads: 7
Uploads: 0
|
![]()
Mein Gott!!!
Surface, fake surrender and take their higher rank officer in sight with a Lugger shot and then scuttle your boat!!! Your fatherland expects no less from you Herr Kaleun!!! |
![]() |
![]() |
![]() |
#12 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
|
![]() ![]() :rotfl:
__________________
![]() |
![]() |
![]() |
![]() |
#13 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
Uploads: 0
|
![]()
Tomcat.... :rotfl:
__________________
![]() "Only if I can save first..." |
![]() |
![]() |
![]() |
#14 |
Chief of the Boat
|
![]()
Not often that happened mind
![]() ![]() |
![]() |
![]() |
![]() |
#15 |
Seasoned Skipper
![]() Join Date: Oct 2007
Location: Greece, Volos
Posts: 710
Downloads: 10
Uploads: 0
|
![]()
Surrender? Never! if we go down, they come with us
![]() |
![]() |
![]() |
![]() |
|
|