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Old 12-22-07, 05:13 AM   #1
tonschk
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Default No smoke with the exhaust smoke mod

Hello ,can somebody help me please , I downloaded some Exahust mods of Racerboy, but even if I downloaded a few of them for my 1.4b version of SH3 "IXD2 SH3 1.4b version" : http://www.subsim.com/radioroom/show...50&postcount=1

There is no smoke coming out from the exhaust pipeline of the sub ,I downloaded three of them for IXD2 etc etc , after that I unzipped and installed into the generic mod enabler ,later shift this mod from the left side of the mod enabler to the right side . later start the SH3 game with this specific IXD2 sub, but was no smoke :hmm: , can you help me please ,

Last edited by tonschk; 12-22-07 at 05:35 AM.
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Old 12-22-07, 06:02 AM   #2
Koondawg
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did you add the correct folder into JSGME...? I had no problems with it...
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Old 12-22-07, 06:09 AM   #3
Samwolf
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Make sure you move only the folder inside the zip file that starts with "Racerboy_". If you miove the folder that starts with "RB_" the mod won't work.
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Old 12-22-07, 09:22 AM   #4
tonschk
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Quote:
Originally Posted by Samwolf
Make sure you move only the folder inside the zip file that starts with "Racerboy_". If you miove the folder that starts with "RB_" the mod won't work.
Hi, thank you for the answer , yes I installed inside the generic mod enabler the RB_ folder , but where is the folder that start with "Racerboy " ? , thank you for your help
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Old 12-22-07, 09:24 AM   #5
TheDarkWraith
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Quote:
Originally Posted by tonschk
Quote:
Originally Posted by Samwolf
Make sure you move only the folder inside the zip file that starts with "Racerboy_". If you miove the folder that starts with "RB_" the mod won't work.
Hi, thank you for the answer , yes I installed inside the generic mod enabler the RB_ folder , but where is the folder that start with "Racerboy " ? , thank you for your help
open up the folder beginning with 'RB_xxx' and inside you'll find the folder beginning with 'Racerboy_xxx'. Put this folder (Racerboy_xx) into the mods folder, enable and enjoy. Let us know if you need anything else
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Old 12-22-07, 09:59 AM   #6
tonschk
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Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by tonschk
Quote:
Originally Posted by Samwolf
Make sure you move only the folder inside the zip file that starts with "Racerboy_". If you miove the folder that starts with "RB_" the mod won't work.
Hi, thank you for the answer , yes I installed inside the generic mod enabler the RB_ folder , but where is the folder that start with "Racerboy " ? , thank you for your help
open up the folder beginning with 'RB_xxx' and inside you'll find the folder beginning with 'Racerboy_xxx'. Put this folder (Racerboy_xx) into the mods folder, enable and enjoy. Let us know if you need anything else

EXCELLENT FANTASTIC , this Mod for sure increase the inmersion Factor , thank you a lot RACERBOY , do you think is no problem this Mod with the online multiplayer Game ? thank you
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Old 12-22-07, 10:20 AM   #7
TheDarkWraith
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Quote:
Originally Posted by tonschk
EXCELLENT FANTASTIC , this Mod for sure increase the inmersion Factor , thank you a lot RACERBOY , do you think is no problem this Mod with the online multiplayer Game ? thank you
I wish I could give you an answer but I haven't played multiplayer at all. Hopefully someone who has can answer this question for you. Glad to hear you got it working
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Old 12-22-07, 10:24 AM   #8
bigboywooly
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Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by tonschk
EXCELLENT FANTASTIC , this Mod for sure increase the inmersion Factor , thank you a lot RACERBOY , do you think is no problem this Mod with the online multiplayer Game ? thank you
I wish I could give you an answer but I haven't played multiplayer at all. Hopefully someone who has can answer this question for you. Glad to hear you got it working
ALL players in that MP game will need that mod enabled as it changes dat files
Or CTD\Boot
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Old 12-22-07, 10:50 AM   #9
tonschk
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Thank you a lot for the Help

I already check ,yes is working fine online multiplayer this mod , even if the other players dont have this exhaust smoke Mod ,This Mod is a MUST HAVE , EXCELLENT ,Very well Done RACERBOY

Last edited by tonschk; 12-22-07 at 12:16 PM.
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Old 12-22-07, 12:16 PM   #10
Koondawg
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@Tonschk
Who ever you play MP with with need the same mods, or no mods enabled in order to play together...without CTD as BBW said
I although have found in MP that I can add in as a mod using JSGME, my sub ( and the others sub if you wish to see something other than stock, or what they are piloting), OLC's GUI, and also GWX Cpt americas Icons...and I will still be able to play or host even though the other player doesn't have those mods
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Old 12-22-07, 12:22 PM   #11
Dowly
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Quote:
Originally Posted by Koondawg
@Tonschk
Who ever you play MP with with need the same mods, or no mods enabled in order to play together...without CTD as BBW said
I although have found in MP that I can add in as a mod using JSGME, my sub ( and the others sub if you wish to see something other than stock, or what they are piloting), OLC's GUI, and also GWX Cpt americas Icons...and I will still be able to play or host even though the other player doesn't have those mods
As a rule of thumb, texture mods & sound mods can be used in MP without other having them. But of course, if the texture mod modifies the DAT files, then it's a no no.
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Old 12-22-07, 12:23 PM   #12
bigboywooly
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Graphics mods dont generally matter in MP
Sounds can do
Dat changes do
As do menu.ini changes etc
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Old 12-22-07, 12:31 PM   #13
Koondawg
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Quote:
Graphics mods dont generally matter in MP
Sounds can do
Dat changes do
As do menu.ini changes etc
agreed.....
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Old 12-22-07, 12:43 PM   #14
Jimbuna
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@tonschk

The only 100% surefire way of conducting a problem free MP game, is for everyone invilved to have an identical set up.....and the only way I know is if NOBODY has anything extra installed.
I have hosted games on a server for nigh on 2 years now, and believe you me, the law of Murphy has a nasty habit of taking effect



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