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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
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Hello ,can somebody help me please , I downloaded some Exahust mods of Racerboy, but even if I downloaded a few of them for my 1.4b version of SH3 "IXD2 SH3 1.4b version" : http://www.subsim.com/radioroom/show...50&postcount=1
There is no smoke coming out from the exhaust pipeline of the sub ![]() Last edited by tonschk; 12-22-07 at 05:35 AM. |
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#2 |
Grey Wolf
![]() Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 852
Downloads: 0
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did you add the correct folder into JSGME...? I had no problems with it...
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#3 |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
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Make sure you move only the folder inside the zip file that starts with "Racerboy_". If you miove the folder that starts with "RB_" the mod won't work.
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#4 | |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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#5 | ||
Black Magic
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#6 | |||
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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#7 | |
Black Magic
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#8 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Or CTD\Boot |
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#9 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
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![]() ![]() ![]() I already check ,yes is working fine online multiplayer this mod ![]() ![]() ![]() Last edited by tonschk; 12-22-07 at 12:16 PM. |
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#10 |
Grey Wolf
![]() Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 852
Downloads: 0
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@Tonschk
Who ever you play MP with with need the same mods, or no mods enabled in order to play together...without CTD as BBW said I although have found in MP that I can add in as a mod using JSGME, my sub ( and the others sub if you wish to see something other than stock, or what they are piloting), OLC's GUI, and also GWX Cpt americas Icons...and I will still be able to play or host even though the other player doesn't have those mods ![]() |
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#11 | |
Lucky Jack
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#12 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Graphics mods dont generally matter in MP
Sounds can do Dat changes do As do menu.ini changes etc |
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#13 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 852
Downloads: 0
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#14 |
Chief of the Boat
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@tonschk
The only 100% surefire way of conducting a problem free MP game, is for everyone invilved to have an identical set up.....and the only way I know is if NOBODY has anything extra installed. I have hosted games on a server for nigh on 2 years now, and believe you me, the law of Murphy has a nasty habit of taking effect ![]() ![]() ![]() |
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