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Old 12-22-07, 01:47 AM   #1
ruskoz
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Default Turn this off!

In full real is there a way to turn off the the auto id botton and remove the torps on the attach screen?

Thanks
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Old 12-22-07, 03:34 PM   #2
CaptainHaplo
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Auto ID occurs when you have auto targetting on - you have to do full manual solutions to get rid of the Auto ID.

Not sure what your asking on the second question about torps.....
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Old 12-24-07, 01:40 AM   #3
ruskoz
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My bad, i should of explained it better....Im play 100% realistic.

The Id question is concerning a box that is on the bottom left that is for IDing targets when the periscope is on them. I know you can just not use it but it hard to not use it when the presure is on?

The other was concerning the torpedos being shown on the attack map once they are fired.

Thanks
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Old 12-24-07, 01:47 AM   #4
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Control, Control, you must learn control!

Yoda, Jedi master.
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Old 12-24-07, 02:14 AM   #5
ruskoz
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hehe...ah man!
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Old 12-24-07, 10:44 AM   #6
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Unless I'm missing something here ... (and it's very possible) ... I run full real with manual targeting and I don't ever recall seeing the button in question.

Of course I'm running the latest TM too so that may explain it as well!??!

Got a screenshot of what you're talking about Ruskoz ...
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Old 12-24-07, 01:13 PM   #7
John Channing
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I believe he is refering to a button on the Periscope Command Bar that is added by TM that allows quick identification of ships. It is the last one on the right of the Periscope sub-menu bar.

JCC
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Old 12-24-07, 02:06 PM   #8
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He must be, im the only yahoo in the community who's done that. Why did i do it? *shrug* Because i could! When adding back all the missing commands (that worked), i went whole hog.

So, if you don't like the button, heres what you do:

Go to file Data\Menu\Cfg\OrdersBar.cfg

Using the "find" function, Find this " Button9Command=WP_Identify_target"

Which brings you to this block of code:

Button9Command=WP_Identify_target
Button9IconRowColumn=3,11
Button9Tooltip=ID Target


Change it to this:
;Button9Command=WP_Identify_target
;Button9IconRowColumn=3,11
;Button9Tooltip=ID Target


Alternately, you remove said block of code entirely.
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Old 12-24-07, 02:13 PM   #9
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Well then I guess I'm as blind as a friggin bat ... I've never noticed the button.

My Bad!
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