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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Aug 2006
Location: some where in the deep blue sea
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a little mod iv done it work with gwx 2 new sound's new sea tex side bar and some more you get lighter night's
![]() ![]() see what you think ![]() DL ![]() Last edited by wildchild; 12-31-07 at 03:22 AM. |
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#2 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
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That's it
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#3 |
Chief
![]() Join Date: Aug 2006
Location: some where in the deep blue sea
Posts: 318
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no problem mate hope you all like it :hmm:
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#4 |
Chief
![]() Join Date: Aug 2006
Location: some where in the deep blue sea
Posts: 318
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#5 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
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Wildy - awsom work
![]() ![]() When release? ![]() |
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#6 |
Lucky Jack
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This will come in handy in giving me a better chance to ID a ship in the dark, times I sunk neutrals who run with no lights on.
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__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#7 | |
Chief
![]() Join Date: Aug 2006
Location: some where in the deep blue sea
Posts: 318
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