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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Apr 2006
Posts: 69
Downloads: 8
Uploads: 0
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Gents:
Like some of the other posts, I've been away from SH4 for a few months. I've used RFB in the past and liked it, but can someone sum up what are the differences between TM and RFB? I like realism; is one "more realistic than the other? I'd be interested in our views Thanks |
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#2 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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RFB strives for total reality. TM gives a very realistic feel but with a spoon full of entertainment thrown in.
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#3 | |
Rear Admiral
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#4 | |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
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__________________
"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#5 | ||
Canadian Wolf
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#6 |
Navy Seal
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I think originally, guided by the suicidal challenge of SH3/GWX, Ducimus sought mostly a more challenging ASW environment. SH4 was such a pushover you could actually get bored if that was a major source of your thrills. Realism didn't creep into his thought processes at all then. After Beery stepped away from RFB, I tried TM in frustration, prepared to hate it. Instead I discovered a whole new world that I enjoyed immensely.
Later, due to the evil influence of tater and oakgroove, Ducimus moved in the direction of campaign and interior realism. Now, a helpless slave to their influence, Ducimus has us being plastered from above by aircraft when we are "safely" at periscope depth. Oh the humanity!:rotfl: The official excuse for Ducimus' perversion (obsessive tweaking disorder) is provided by tater, who poses an existential choice between realism in enemy behavior and realism in player behavior, postulating that realistic player behavior can only derive from unrealistic enemy behavior. I'll buy THAT for a dollar! Pass me another saki! ![]() The result has been a mod that I have not been able to live without, and which has invaded every aspect of Silent Hunter 4. I have not doubt that RFB is destined to do the same and have the same level of irrational support. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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