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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
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Do you remember how everyone was trying to find a reason for instant death of the sub for no reason when trying to dive?
Now you can see how it happens. Try to set depth to maximum, go to damage controll screen and watch the hull % number. As soon you reach a certain depth the number instantly changes from 0% to 100% and you die. There is no gradual hull damage like in sh3. When you get below certain crush depth your hull is instantly destroyed you have no chance to see it coming. This is not a big problem when you know your crush depth. But it changes when you take some damage to the hull. So the reason for the sudden loss of the sub is that if you have taken damage and your crush depth is less then before, there will be no indication that youre aproaching it. No cracking, no bursting pipes. These effects start when you reach the crush depth but thats of course to late. I assume there is a bug. |
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