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View Poll Results: How much is the future of Subsims worth to you?
"I'd buy that for a dollar!", name your price Ubi! 15 18.75%
I've paid Ubisoft quite enough of my hard-earned thank you very much! 7 8.75%
I think anything up to 20 Euros should cover it quite nicely. 10 12.50%
Are you kidding?! They should be paying me! 4 5.00%
"Can you spare any change?" 4 5.00%
I'll pay, but only if they fix all the bugs! 40 50.00%
Voters: 80. You may not vote on this poll

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Old 10-16-07, 05:43 AM   #1
The General
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Default The inevitable Poll....

This is my second Poll, the first one being the call for SH5 to be set in the Cold-War Era.

Yesterday's terffic news about the Patch 1.4/Add-on is still sinking in among the Subsim Community and I think it will usher in a new-age of online Subsimming. Why? Because this will be the first time that there will be a combined PTO/ATO, thus making the virtual WWII arena actually cover the oceans of the 'whole' world and making my beloved Cold-War era a possiblity in the future (with the help of a very skilled Modding community, you know who you are ).

This is a very wise move on Ubisoft's behalf, because MMORPG's are the future of gaming and by laying the groundwork now, Ubisoft has put itself in a strong position to turn the Silent Hunter series into one of the best online gaming experiences. I just wonder what you guys thought such a revolutionary step forward was worth? So, down to brass tacks gentlemen...
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Old 10-16-07, 08:46 AM   #2
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Originally Posted by The General
This is a very wise move on Ubisoft's behalf, because MMORPG's are the future of gaming ...
Thats one of the funniest things Ive read in quite some time.

This comming from someone that plays MMORPG's.
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Old 10-16-07, 09:33 AM   #3
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I wouldn't pay them one red cent. After putting out a broken sim that's still broken, they owe us to make it right. Patch and addon together might make up for that only "if" they fix everything. But only when and "if" it's made official by Ubi will I believe it. Someone could be blowing us one big cloud of smoke just to stir the pot. It's happened before with Ubi on many of their games. Lets hope it's not happening again but be prepared just in case.
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Old 10-16-07, 09:57 AM   #4
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I would like to hear ubi's reason for why SH4 turned out the way it did.
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Old 10-16-07, 10:26 AM   #5
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Point that thing somewhere else.
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Old 10-16-07, 10:50 AM   #6
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Show me ANY computer program without bugs

There are no major pieces of software without bugs, be they games or business software. Demanding software without bugs is the same thing as saying you don't want any more software. Or hardware either! Remember Intel's Pentium floating point bug? Now Microsloth Excel 2007 says 13*5041.15384615385 = 100,000. Folks you are demanding a world that doesn't exist, never existed and never will exist.

Pioneers get all the arrows. They also pay top yen for the latest, trendiest stuff. And they get bragging rights: "I just bought the new Excel 2007 and now I know that 13*5041.15384615385 = 100,000. Bet YOU didn't know that!" (your calculator doesn't show that? That's because it's OBSOLETE!!!) But picking arrows out of your keister is part of the thrill of being a pioneer, whether you're buying the latest graphics card, CPU, software, automobile, wireless router, hey, I could continue for hours. If you don't enjoy paying extra to be someone's beta tester, then QUIT BEING A PIONEER!!!!! Be politely quiet, buy proven products that aren't really that much worse than the bleeding edge anyway and save a bundle of cash!!!

But mostly, quit complaining about the predictable results of irrational behavior. Thank God for irrational people who MUST have the latest and greatest. Thank God for people with more money than sense because they finance the progress that the rest of us boring people enjoy. I'll hang back with my AMD Athlon 3700+, socket 939 motherboard, SLi'd EGA 7600GT graphics cards and a cheap copy of SH4 that runs great and you know what? I'm happy as can be! I have nothing to brag about, but I sleep good and I don't owe anybody.

It just seems like some lose sight of the fact that we have the two best submarine simulators available to civilians on the planet and if we spent full price we have invested less than $100! Figure that per hour compared to the cost of a movie, or a good dinner, or killing yourself with tobacco. We've got it good!

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Old 10-16-07, 11:17 AM   #7
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Quote:
Originally Posted by GT182
I wouldn't pay them one red cent. After putting out a broken sim that's still broken, they owe us to make it right. Patch and addon together might make up for that only "if" they fix everything. But only when and "if" it's made official by Ubi will I believe it. Someone could be blowing us one big cloud of smoke just to stir the pot. It's happened before with Ubi on many of their games. Lets hope it's not happening again but be prepared just in case.
After 3 patches what's still broken? I don't mean stuff like campaign layers and units that can be handled by modders who have the time to do it right for history buffs. :hmm:
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Old 10-16-07, 11:23 AM   #8
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Quote:
Originally Posted by SteamWake
Quote:
Originally Posted by The General
This is a very wise move on Ubisoft's behalf, because MMORPG's are the future of gaming ...
Thats one of the funniest things Ive read in quite some time.

This comming from someone that plays MMORPG's.
Well, you need to get out more.
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Old 10-16-07, 02:55 PM   #9
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Default A computer poll

Yeah, we computer voting here and there's no way to cheat? Where's the fun in that?:rotfl:I want to stuff the ballot box.

I agree with you that the next place to go is a subscription based online Silent Hunter series. All ships and submarines could have real crews, no more faulty AI, there would be none. We'd quickly find that people are even more faulty than faulty AI. If Silent Hunter is to evolve it has to play on its strengths, and that has been WWII. A huge knowledge base has been built up, a lot of mistakes made and corrected. The war was long enough ago for hostilities to dissipate but recent enough that the technology is still interesting. I just can't see Ubi throwing all that experience down the drain to do a cold war sim.

If that's out, online is the new theater of war. Imagine voice communication between the captain and the torpedo room. The captain actually says "fire one" and the torpedoman actually fires the torpedo. (they actually did the firing, right? I'm asking here). Firing teams could work just like the real submarine. The merchies would have real crews, as would any escorts. The convoy would have orders to be in a certain port on a certain date with no set course or speed. Can you imagine the possibilities? This truly is the best way to revolutionize the subsim genre.
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Old 10-16-07, 03:36 PM   #10
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Quote:
Originally Posted by Rockin Robbins
...
If that's out, online is the new theater of war. Imagine voice communication between the captain and the torpedo room. The captain actually says "fire one" and the torpedoman actually fires the torpedo. (they actually did the firing, right? I'm asking here). Firing teams could work just like the real submarine. The merchies would have real crews, as would any escorts. The convoy would have orders to be in a certain port on a certain date with no set course or speed. Can you imagine the possibilities? This truly is the best way to revolutionize the subsim genre.
Are you serious?

I'd bet after an hour of fun watching seagulls on the deck or painting an other "from [insert sub's name] with love" on a torpedo in the torp room, everyone would sit in the kitchen playing cards and listening to the gramophone. I might as well stick to last.fm and partypoker.com ...
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Old 10-16-07, 05:07 PM   #11
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Default I am willing to buy a new game for the series to continue

But I do not play on line and to be honest I have over 100 PC games total and not a single one of them has gone on line other to add a patch or a download for them and I doubt I will ever go that route.

So if it still isn't a single player game as well as online I wouldn't bother to purchase it. I passed on more game's than I can think of because they were online only.

I am also willing to pay $70.00 U.S. for a game but I do expect it to function well out of the box without having to wait for a patch just to play it past a few missions or patrols.

And not have it function like a windows 95 arcade game where it dosn't touch the objects it is supose to interact with.

We have some great games right now that are being well moded so there is no need to rush things on a new vs and not have it function right from the start. Another word's UBISOFT let the Developers take their time with it and put the love into the game I know they would like to so that when it is released to the public they can get the praise they and you deserve and not the head ach's and problems and complaint's from the public.

Last edited by leovampire; 10-16-07 at 06:36 PM.
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Old 10-17-07, 07:30 AM   #12
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Don't bother me with the truth...

Are you serious?

I'd bet after an hour of fun watching seagulls on the deck or painting an other "from [insert sub's name] with love" on a torpedo in the torp room, everyone would sit in the kitchen playing cards and listening to the gramophone. I might as well stick to last.fm and partypoker.com ...[/quote]

Don't bother me with the truth, my mind is made up!:rotfl:Sure, there are gameplay obstacles that need to be overcome, but there was a different set, just as formidable, in the single player game. The devs seem to have been able to get decent gameplay out of that. So don't count out a possible online game until you've seen it. Minimizing paint chipping, card playing, tatooing each other out of sheer boredom would have to be minimized as a condition of making the game consistently interesting enough to play. Maybe some type of auto TC could maximize time spent in actual life and death conflict. But sure, there's a lot of details to be worked out. If it was easy, it would already be out there.
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Old 10-18-07, 02:34 PM   #13
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Quote:
Originally Posted by Rockin Robbins
Yeah, we computer voting here and there's no way to cheat? Where's the fun in that?:rotfl:I want to stuff the ballot box.

I agree with you that the next place to go is a subscription based online Silent Hunter series. All ships and submarines could have real crews, no more faulty AI, there would be none. We'd quickly find that people are even more faulty than faulty AI. If Silent Hunter is to evolve it has to play on its strengths, and that has been WWII. A huge knowledge base has been built up, a lot of mistakes made and corrected. The war was long enough ago for hostilities to dissipate but recent enough that the technology is still interesting. I just can't see Ubi throwing all that experience down the drain to do a cold war sim.

If that's out, online is the new theater of war. Imagine voice communication between the captain and the torpedo room. The captain actually says "fire one" and the torpedoman actually fires the torpedo. (they actually did the firing, right? I'm asking here). Firing teams could work just like the real submarine. The merchies would have real crews, as would any escorts. The convoy would have orders to be in a certain port on a certain date with no set course or speed. Can you imagine the possibilities? This truly is the best way to revolutionize the subsim genre.
That sounds interesting EXCEPT everyone would want to be Captain.

Where you gonna get a crew ?:rotfl: :rotfl: :rotfl:
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Old 10-21-07, 02:14 PM   #14
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Quote:
Originally Posted by FIREWALL
That sounds interesting EXCEPT everyone would want to be Captain.

Where you gonna get a crew ?:rotfl: :rotfl: :rotfl:
That's true. I don't know many people who would want to sit for three hours, pressing Ctrl+F4 repeatedly to simulate torpedo loading.
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Old 10-17-07, 06:20 AM   #15
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Quote:
Originally Posted by The General
Please vote on my Poll! Ooh,er Missus!
Pay me £100 and you got my vote until then no. :p
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