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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
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I`ve createted New Deck_Crew based of the nice Bootmanns.dat`s from rowi58. It can placed on the converted SH4-Ships to SH3 via the .eqp_files (P01, P02 etc.)
American Mariners, jap. Officers and some Civilian. It will followed : Asian Fishermans, American Officers, American Soldiers with an American POW and some Hula Hula-Dancers ![]() Here some Screenies: 2 American Mariners ![]() ![]() 6 Jap. Officers ![]() ![]() ![]() ![]() ![]() ![]() Here 3 Civilians: ![]() ![]() ![]() Downloads in the next Days !!! best regards nautilus42 |
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#2 |
Stowaway
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Pretty cool....but why do they all look like they've just gone fishing ?
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#3 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,718
Downloads: 171
Uploads: 0
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Are they animated?
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Sub captains go down with their ship! |
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#4 | |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
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#5 | ||
Black Magic
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#6 |
Chief of the Boat
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They all look like gunslingers to me
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#7 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Nice, really good stuff
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#8 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
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![]() ![]() Great looking, gives once again a touch of more reality to old sh3. .. although there were not so many jap officers in the atlantic or "north of tobruk" ![]()
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#9 | ||
Mr. Bad Wolf
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__________________
![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#10 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Yep, Clint Estw. style for sure!:rotfl: :rotfl: :rotfl: |
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#11 |
Sea Lord
![]() Join Date: Jul 2006
Location: Canberra, ACT, Down Under (really On Top)
Posts: 1,880
Downloads: 7
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nah.. more like chuck!
they look like people you wouldnt wanna mess with! |
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#12 |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
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Hey Mates,
This is the Standard_Starting_SH4_Position from the .obj-Files, becauce in SH4 the Crew on Deck is animated. I don`t know, how I can animated this CREW_OBJECTS. ![]() Best regards |
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#13 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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![]() ![]() A plaine old style jooke! ![]() ![]() |
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#14 | ||
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
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#15 |
Silent Hunter
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Nice job. I wish that they were available for the Silent Hunter 3 ships, but to do that you would probably need to add "P" nodes to them.
As a side note, maybe you can do something about the way that the crewmembers are dressed? Especially the civilian men - the fluorescent green and purple suits make them look like a bunch of tacky used car salesmen. IIRC men dressed more conservatively in the 1940's. |
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