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Old 08-29-07, 01:47 AM   #1
LukeFF
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WWII U.S. Sub Names

As I read more unit histories at Wikipedia, one thing has stood out very much in my mind - the Navy named their WWII boats after some ugly-ass fish! Take, for instance, my boat in my current career, the USS Pompano:

Quote:
{Pompanos} are deep bodied and mackerel-like, typically silver colored and toothless with a forked tail and narrow base.
Yep, that about describes my current career. I attack a task force, fire all six torpedoes at two different ships, all with a good solution, and what's my reward for this?:

-Premature explosion
-Premature explosion
-Dud
-Dud
-Premature explosion
-Dud

I'm starting to think someone up in Command has it in for me. "Yep, let's give that new captain a boat named after a toothless fish! It'll match our torpedo performance perfectly!"

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Old 08-29-07, 10:43 AM   #2
Sailor Steve
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Hey, be glad you're not on USS Carp, or Sea Slug.
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Old 08-29-07, 11:05 AM   #3
C DuDe
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LukeFF,


Had the exact same thing. (hmmm should have said similer thing)

Fired 2 torp's at a minelayer and got:
-Premature explosion
-Premature explosion

Fired 3 torp's at a merchant and got:
-Dud
-Hit
-Hit


Wanted the 3 merchants so I went for the DD (who came to a full stop) and fired 5 fish to her and got 5 premature explosions, 5 of them!!! distances of 1500yrds, 1200yrds and last torp I fired at 800yrds (she didn't move a inch).

Must have gotten bad Torps from the same bunch as you had. (you stationed at Java?)

Last edited by C DuDe; 08-29-07 at 11:39 AM.
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Old 08-29-07, 11:35 AM   #4
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the same thing happened to me when I attacked 2 merchants. The first 3 torpedeos I fired exploded prematurly and this is 1943. I would of thought all the bugs should of been fixed by command by now but what can ya do. fire more fish!
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Old 08-29-07, 11:38 AM   #5
C DuDe
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who says it a bug?
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Old 08-29-07, 01:15 PM   #6
jason taylor
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To be fair they had to think of something after the best names are taken. Besides S boats don't even get a name.
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Old 08-29-07, 01:19 PM   #7
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Nevermind
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Old 08-29-07, 06:42 PM   #8
LukeFF
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Quote:
Originally Posted by ktrboston
the same thing happened to me when I attacked 2 merchants. The first 3 torpedeos I fired exploded prematurly and this is 1943. I would of thought all the bugs should of been fixed by command by now but what can ya do. fire more fish!
Depends on when it was in 1943. There were still a lot of faults present with the Mark 14 in 1943.

C DuDe, I'm stationed out of Fremantle right now. Guess the same supply ship's visited both ports recently!
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Old 08-29-07, 07:15 PM   #9
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You could fire only from 500 yards at 90 degrees with the torpedo set to slow speed. The short range should cut down on premies and the slow speed should reduce the dud rate.
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