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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Oct 2006
Posts: 195
Downloads: 0
Uploads: 0
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I know that 'feasable' and 'practical' are two different things, but one thing I've wondered since getting this game- is it possible to mod it to essentially play as the Imperial Japanese Navy? You know, by re-skinning boats exterior/interior, changing the audio files, home ports, etc?
There is a lot of friendly traffic out there- I probably get as many friendly task force contact reports as I get enemy task forces, for example. I would think by playing the 'other side' there'd be plenty of quarry. And if it were doable, imagine the challenges of trying to play through 1945! I would think that some of the more hardcore players would love it- Japan faced many of the same disadvantages Germany did late in the war, compounded with the fact that their boats couldn't dive as deep as the Germans, were harder to maneuver, etc. You could be pitted in dangerous, nigh-impossible missions, like "Find and destroy American Task force" "Reinforce island garrison about to be overrun by Marines" "Transport Nazi gold/UFO parts/Hitler's brain back to Tokyo" ![]() If not, oh well, I guess we can hope for all this in the expansion ![]() |
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#2 |
Eternal Patrol
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It might be possible, but to be done right the following would have to be changed: sub exteriors, interiors, proper Japanese scripting for the guages, Japanese voice actors to give the proper immersion, reassigned bases and mission parameters and equipment.
Some would be easy, some hard, and some (the voices) possibly quite expensive.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I think the planes would be pretty impossible to mod in, certainly with any realism. Straight subs might well be possible. There are guys working on u-boats.
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#4 |
Commander
![]() Join Date: Sep 2006
Posts: 462
Downloads: 2
Uploads: 0
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depending on realism, this can be done. But as what others said, this requires a huge man-cost and quite a lot of time.
We've modded the Silent Hunter 2 campaign and boats from German U-boats to a American one successful. The mod is avaliable on a Super-CD which can be purchased (more accurately, gained after a kind donation). Unfortunately, I don't have such a CD as being to young, (I'm under 18, that's all I can tell you) and my mum would be in anger if she knew I try to spend $$ on games. So, I'm afraid that I can't ask her to pay for me. Furthermore, SH4 has already served the majority of functions accessable by a Super-CD Back to the topic: This can be done, but requiring lots of trial and error. There won't be much volunteers if there are some , due to its time consuming nature.
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Romeo is here, but where is Juliet? ![]() The 中国水兵 (Chinese Sailor) in subsim |
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