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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
WAV
![]() Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
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high-speed hydrophone wheel spin!
The hydrophone wheel (at least in my IXC) spins much faster than before! I found it hard to stop it at the right bearing to hear what's going on outside. It is this a GWX (1.03) mod or due to having a faster computer? :hmm:
btw, v. 1.03 rawks! ![]() -- Biostar GeForce 6100-M9 939 AMD 4200+ 2.2G X2 EVGA nVidia 7600GT 256MB PCI-e 2 gigs Kingston RAM Chaintech Envy24HT-S 450W PSU |
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#2 |
Chief of the Boat
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You can lead it round 'bit by bit' by clicking on the secreen and dragging the pointer with your mouse
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#3 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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Are you running Rubini's 16k mod? IIRC it has something to do with the improved hydrophone. There might be some discussion about it if you look in the 16k mod threads.
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#4 | |
中国水兵
![]() Join Date: Aug 2007
Location: Bia³ystok, Polska
Posts: 272
Downloads: 16
Uploads: 0
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"U-106" No one will be forgotten... |
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#5 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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It happens with me to in Rubinis mod, do you guys know hot to put it back to normal without changing the other mod features?
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#6 | ||
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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![]() Quote:
I don't think it's a bug, IIRC just unavoidable with adjustments made to increase hydrophone operator's effectiveness. I'm not sure if it can be tweaked to sweep more slowly and still have the same effectiveness with the operator, but have a look at the 16k mod threads, there could be something there about it. I just sweep using the dial instead of the wheel. |
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#7 | |||
中国水兵
![]() Join Date: Aug 2007
Location: Bia³ystok, Polska
Posts: 272
Downloads: 16
Uploads: 0
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__________________
"U-106" No one will be forgotten... |
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#8 |
WAV
![]() Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
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Moving the pointer with the mouse works. I'm still running the 8k mod in 16k GWX 1.03 and had no problems so far! <crosses fingers>
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#9 | |||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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So many time after my last post! Hopes that all is going well for all! Well, about the high speed wheel...this really is related with the more wakeful sonarman on the mod. IIRC I put a optional file with "a bit less quick wheel rotation" on the mod...take a look on the folders of the mod.:hmm: Anyway, as any moder, I make some few adjusts over this matter for my own use after the mod release and I have and use a more slow wheel but yet a bit expert sonarman, working great too. ![]() Regards, Rubini.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#10 |
Chief of the Boat
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Thanks Rubini
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