SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-24-07, 07:34 PM   #1
paul7271
Mate
 
Join Date: Jul 2007
Location: ILLINOIS
Posts: 60
Downloads: 114
Uploads: 0
Default distance to target

Hi to all,
What would be a good way to gauge distance to target useing
periscope?I use the manual targetting settings in CH3COMMANDER/
GWX/SHIII.Thanks to all.
paul7271 is offline   Reply With Quote
Old 08-24-07, 08:01 PM   #2
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,726
Downloads: 146
Uploads: 0


Default

probably the quickest easiest way is the built in stadimeter.

click range on notepad, then click the stadimeter symbol on the notepad then move the mouse up and down so as to place the crosshair on the waterline, and the stadimeter line (movable line) on the tallest mast.

you have to ID the ship for the stadimeter to work.
__________________
GoldenRivet is offline   Reply With Quote
Old 08-24-07, 10:52 PM   #3
jazman
Commander
 
Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
Default

Quote:
Originally Posted by GoldenRivet
probably the quickest easiest way is the built in stadimeter.

click range on notepad, then click the stadimeter symbol on the notepad then move the mouse up and down so as to place the crosshair on the waterline, and the stadimeter line (movable line) on the tallest mast.

you have to ID the ship for the stadimeter to work.
Do people use the stabliser to make this work? How do you do this when you're bobbing? I can't seem to do it, is it you just make your best guess?
__________________
"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him."
-- Chesterton
jazman is offline   Reply With Quote
Old 08-24-07, 11:01 PM   #4
XLjedi
Ace of the Deep
 
Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
Default

The stadimeter in SH3 wasn't modelled properly... it wasn't a moving line. It was a double-image; they got it right in SH4.

If you had a double image, wave action wouldn't matter as the images would move in tandem, you'll notice that in SH4.

You have 2 choices in SH3...

1) you can turn on the image stabilizer and take a slight hit on realism %

2) or my preferred approach, wait til you have a nice image of the ship in the scope and pause the game. The stad still works while game is paused!

I justify this approach as being acceptable because we're using an unrealistically difficult instrument. Pausing game removes wave action and allows use of stad without realism hit... and I like how the scope moves otherwise.
__________________
XLjedi is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:36 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.