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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Mar 2005
Posts: 76
Downloads: 0
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I assume Tater is the dude to ask..
Would it be possible to introduce a little more "story" into reported ship locations on the map? In other words, when you are radiod with a ship sighting, it might come with a message such as, "this vessel is believed to be carrying an important cargo of X. Make all efforts to sink this vessel". Or in the case of a warship, it could be an important target "this warship is interfering with operations in the area", or "is carrying senior officers to a secret conference", or "has been damaged in combat and must not be allowed to make port" There might be more points awared for sinking it. Obviously, messages like this would be fairly rare, but they would create an incentive to go out of your way and/or accept greater risk to sink them. And a related question I suppose, is it possible to add new mission types to the campaign? I find it strange that there is nothing like a blockade mission where you need to patrol a straight and prevent ships from transiting for a certain period of time, nor are there diversionary type missions where you try to draw off enemy ships for whatever purpose. Thoughts? Trout |
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