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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Swabbie
![]() Join Date: Jul 2007
Location: Calgary
Posts: 13
Downloads: 2
Uploads: 0
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I have been a lurker on this site for awhile and have been very impressed with the modding that has been going on (been playing SH since SH1) with all the versions, but have been having a prob with getting TMaru and/or bungo pete to install. I have successfully installed captain midnight (xlent mod for immersion-thank you guys) and airbases (once again XLENT mod (thankyouthankyouthankyou)never understood why that wasn't in the orig game). But when I try to install bungo or TM, they dont work. I use JSGME, and name the folders within the MODS folder the exact same as the files that I'm installing, I have left in and removed all mods at various times except the periscope one (required i understand), yet they STILL dont install. Currently I have only TM and periscopes installed and yet I still get:
1 tails 2 no bungo pete destroyer 3 no black subs 4 big chrono 5 hydro contacts on surface 6 all external cameras 7 etcetcetcblahblahblah leading me to believe that TM, despite JSGME saying it is installed, it really isnt. If someone could fill me in on what I am doing wrong, I would really appreciate it as SHIV, for me (not bragging, I notice many people have the same prob), has become a bit lame and wayyyyy too easy. To be able to surface in the middle of a six or eight trans. convoy, with min. 3 escs., sink every trans, set depth to 250, plot course away from the scene of the crime on 1/3 silent running, and be able to go have a smoke and a coffee knowing that I will NEVER be DC'd is, well, lame. Since 1.3 I have NEVER been DC'd to death except once when I deliberatly attacked a multi esc'd convoy in <100 ft of water and then had to wait 5 mins before the idiots picked me up sitting on the bottom and they STILL needed 3 passes to finish me off while I was just sitting there. ![]() ![]() ![]() |
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