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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jun 2007
Posts: 17
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Can someone from GWX confirm this Change From the GWX Manual.
Table 27. Fix for incorrect T.II (electric) torpedo range (increased to 5000m) by Clive Bradbury As shown ingame as the tII is still 3000m max range. Cheers. |
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#2 | |
Commodore
![]() Join Date: Apr 2005
Posts: 641
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![]() Quote:
The torpedo in fact has a range of about 5km in GWX (5250 meters). Can you be more specific about where you saw the range given as "3000m max" in the game so we can correct the in-game description? Thanks! Pablo
__________________
"...far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in the gray twilight that knows neither victory nor defeat." - Theodore Roosevelt, speech before the Hamilton Club, Chicago, April 10, 1899 |
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#3 |
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![]() Join Date: Jun 2007
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you can find it on your torpedo loadout screen by clicking on the torpedo (While on Patrol}.
In the info screen it says 3000m. |
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#4 |
Seaman
![]() Join Date: Aug 2005
Location: Czech republic
Posts: 38
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Yes thats need fix. I never took TII on patrol because I thought it had only 3km range
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#5 |
Commodore
![]() Join Date: Apr 2005
Posts: 641
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Hi!
OK, thanks - we'll track it down. ![]() Pablo
__________________
"...far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in the gray twilight that knows neither victory nor defeat." - Theodore Roosevelt, speech before the Hamilton Club, Chicago, April 10, 1899 |
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#6 |
GWX Project Director
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Easy as pie for the in-game range description fix. Consider it done.
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