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Old 07-29-07, 09:14 PM   #1
Onkel Neal
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Default ****** Silent Hunter 4 Mods Contest ********

The folks at Ubisoft sent Subsim a bunch of Silent Hunter 4 t-shirts to give away. To reward the great work and sense of community exhibited here, we're having a SH4 Mod Celebration Contest.

What is your favorite mod? Which mod do you think adds the most play value to Silent Hunter 4? Nominate your favorite mod and the modmaker in this thread. After a few days, I will post a poll and the top 10 mod makers will win a SH4 t-shirt, designed by Penny Arcade. And I will also award a t-shirt at random to some of the players who nominate their favorite modmaker.

So, make a post here, nominate your favorite mod guru, and explain why you feel his work makes Silent Hunter 4 even better!





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Old 07-29-07, 09:53 PM   #2
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I have to vote for TM... Ducimus has done an exceedingly good job at revamping SH4. Some of the work has been done on his own, while he has spent a fair bit of effort incorporating other mods (and giving credit where credit is due, to his own credit). Between graphical improvements by the handful, tweaks intending to increase the realism level, CTD fixes, and tweaks meant to bring a bit more difficulty to the game, he has indeed helped bring sub simulation to a higher level with SH4.
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Old 07-29-07, 10:07 PM   #3
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I thought Ducimus, then Beery, but both aim at a certain audiance, Leovampire is the winner. His mod can be used in any other, enhences the immersion, makes this the best sim ever graphically spoken.
So

Living breathing ocean, by Leovampire
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Old 07-29-07, 10:10 PM   #4
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There are of course numerous indivuduals who stand out and deserve a round of applause, but I have to pick one.

Overall I'd have to say that the TM mod by Ducimus really increased my enjoyment of this sim.

Thank you all so much for all the work you've put into making SH4 that much more enjoyable
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Old 07-29-07, 10:14 PM   #5
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I have to pick just one? That's just not right, cause i can't.

The top modding contributions that have made groundbreaking progress in SH4 are really:

Quote:
- Captain Cox (ill bet you all use a TON of his original work)

- Leovampire (his work on the scene.dat is second to none, and is a giant leap forward for SH4)

- Oakgroove (awesome texture artist and his sub instrument mod is a big leap forward for Sh4)

- Anvart (simply because he got the periscope to work right, and if he hadnt stepped it, this immersion factor would be broken.. probably for about as long as Matresss style radar units in SH3 were broken.. in other words, for years!)
My vote is for one of them. I just can't figure out who. I'll edit my post later when i make up my mind.


As an aside, i dont think anyone should vote for me, at all. All i ever did was round up a bunch of mods, and intergrate them into a modpack. About the only original work ive ever done outside from tweaking a file here or there is

- Bungo pete,
- German Uboat mod
- a map contacts mod.

None of which is hardly groundbreaking in any way, unlike the modders i've already mentioned above. So don't vote for me. I don't deserve it.

EDIT:

As much as i love LeoVampires mod, and his mod IS arguably the greatest single mod made, im going to have to cast my vote for Captain Cox. For proof of his contributions, one need look no further then a sticky post:
http://www.subsim.com/radioroom/showthread.php?t=118341

He is the most prolific modder here, has contributed the most mods, all of them good pieces of work.

Last edited by Ducimus; 07-30-07 at 01:44 AM.
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Old 07-29-07, 10:32 PM   #6
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Quote:
Originally Posted by Ducimus
So don't vote for me. I don't deserve it.
Like h*ll!...for what you've had to put up with... (no need to rehash that!)
and still grace us with your know-how.....

....you deserve TWO t-Shirts!!.. no matter what the vote is!..
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Old 07-30-07, 12:14 AM   #7
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Default there are so many people who have devoted much

Time and effert to their mod's for everyone! And to chose between them all is a nightmare in it's self because their are too many to name who have turned this game into something more than it started off as.

How do you chose between guys who first started off with making the game at least half usable until the patches came out and between the guys who made things look nicer inside and out side of our sub's after the game was more functional from the patches.

Oakgrove for the awsome real life interior looks of the subs
Timetravler for mini tweeker
NVDrifter for some serious hex reading then making it compatable for mini tweeker
Krupp for his ship dimention fix's for the ships
Captain Cox with radio programs and buttons and uniforms
Kosh with new sounds and visual adjustments
Darkship with his chrono's
Jan Lynson for his kelp forests
kriller for his work on the docks and trees and more
Redwine for Die Slowly intrducing new explosion graffics
Jimimadrid for his control's work shinny border's and others

Do I have to go on with more examples?

Or how about all the people who initialy did stuff from the begining and then taught and explained to many of us how to read these files and make changes to them in the first place or explained how to compleat a mission when the book didn't explain?

I can't choose between any of them! For me anyone who makes the game we all enjoy better is a winner no matter if you use their MOD or not.

Pat yourself on the back guys your all winners in my eyes!!!

Last edited by leovampire; 07-30-07 at 12:34 AM.
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Old 07-30-07, 12:31 AM   #8
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A modder may be worth a UBI shirt but a labor of LOVE is priceless !!

JIM
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Old 07-30-07, 12:56 AM   #9
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Captain Cox

I thought of the wonderful work by all and then looked at the list of mods, the basis of what has been done individually, and I must vote for Captain Cox. Each individual mod of his is a building block for us. My #2 is, of course, Ducimus. I don't think either of them sleep. It takes me days just to understand and implement their brilliant work.
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Old 07-30-07, 01:23 AM   #10
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Quote:
Originally Posted by 08x15
I thought of the wonderful work by all and then looked at the list of mods, the basis of what has been done individually, and I must vote for Captain Cox. Each individual mod of his is a building block for us. My #2 is, of course, Ducimus. I don't think either of them sleep. It takes me days just to understand and implement their brilliant work.
I second that..

My vote goes to Captain Cox
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Old 07-30-07, 01:31 AM   #11
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I put my vote in for CaptainCox. All of the work he's released is top-notch.
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Old 07-30-07, 04:31 AM   #12
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I agree with all of the above. Every one of these guys has done amazing things to bring realism, immersion and playability to SH4, without which, we would have all shelved this sim by now and gone back to SH3, which is by no means a BAD thing..

However, the modder maximus that takes my vote has to be Captain Cox. This man goes out of his way to help anyone who needs it, to the very best of his ability, has helped countless others with their mods, and has contributed greatly by himself.
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Old 07-30-07, 05:38 AM   #13
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My choices:

Beery's RFBfor its breadth and dedication to realism, Leo's Living Breathing Ocean for its sheer ingenuity, and well on its way to third Werner's Real Sinking Physics. (I'd give the last a solid recommendation, but it's still being 'tweaked').

Capt'n Cox is in a category of his own

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Old 07-30-07, 06:09 AM   #14
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To be honest i think the ammount of time and effort that ALL of the modders and tweakers of SH4 have put into this game deserves recognition, to try and choose any one mod and creator would imho be wrong as all the work is outstanding...

I'm just glad we have such a great bunch of guys dedicated in trying to make this game better in every way.

Respect
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Old 07-30-07, 06:22 AM   #15
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Ducimus for TM 1.4. But as TM is a community mod, I'd have to give a 'one off' vote to Leovampire for the living breathing ocean mod. This truly outstanding mod has added an unprecedented level of game immersion in my view.
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