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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Frogman
![]() Join Date: Jun 2007
Location: Phoenix, Arizona
Posts: 297
Downloads: 4
Uploads: 0
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Typical newbie reaction I suppose...lol...
I just loaded up SH3 & the patch a few days ago & have been having a very disjointed fun time. Just learning the keyboard & putting things together in my old head are quite challenging. I want to work my way up slowely to where I can do the game manually as much as possible, but there is so much to learn. My math skills are at a definate disadvangage here...also, my hearing is very bad.. I have been reading everything that I can in the newbie links...and very well done they are, but there is so much as to make it a hard decision on where to start...lol I do know that the crew settings are going to be "0" because that is the chiefs job & I don't want to even mess with that. I guess the 3:15 plotting rule would be the #1 place to start followed by the headings and then the hydraphone sounds..which I can't make any sense out of so far...lol.. Is there a good quick mission type where there are perhaps two or three ships in different areas to practice doing the math on without getting distracted by those pesky DDD's (dirty dang destroyers)? Something I can do over and over and over 400 times until I get it...lol Which realism settings should I actually have on to make learning this stuff the best. I like having the outside views on because I like to look around ..it makes the game more enjoyable for me to see things happen... Like I said, I have read a lot, but it has just confused me more...lol Thanks.. |
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