SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-26-07, 12:05 PM   #1
chrisp
Watch
 
Join Date: Sep 2002
Posts: 16
Downloads: 15
Uploads: 0
Default AOB Calculations

Been foolin, around with manual targeting in 1.3 and noticed that when I got the speed estimate, I also get a course estimate.

So fooled around more and came up with what I think is a quick way to calculate AOB:

Get the absolute bearing heading:

Sub Course + Bearing

If value greater then 360, subtract 360.

Get te absolute value of the Bearing heading - Target heading.

If the number is greater than 180, subtract 180.

Now, you might have to figure out whether the result or its complement is that actual AOB (not hard to do). I've done a lot of fiddling with protractors and it appears to work and it's really quick.

Example 1:

You're heading 30 degrees and pick up a target bearing 310 degrees. Target course appears to be 80 degrees true.

(30 + 310) = 340

|340 - 80| = 260
subtract 180 --> 80

The AOB will be either 80 or 120 (180 - 80). Since we are ahead of the target, it's 80.

Example 2:

Sub course = 60, target bearing = 319, target course = 100

(60 + 319) = 379
subtract 360 for 19

|19 - 100| = 81

AOB is either 81 or 99. We're behind the target -- it's 99.

Quick, simple, and appears to work. Can be done really easily with a calculator.

I think.
chrisp is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:15 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.