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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Swabbie
![]() Join Date: Jul 2007
Location: Seattle, Wa
Posts: 12
Downloads: 0
Uploads: 0
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Mod Question
First let me say THANK YOU to all the people who have worked so hard on developing such wonderful mods for all of these sub sims that I have enjoyed over the years. You really bring a smile to so many fans of this genre.
Second, if I am in the wrong place please forgive me. I just made sense for me to ask this here. Two big questions so far. 1) Using TM, does the "enter" key not work for firing torps anymore? I have other mods I can list if needed later, but thought I would ask in a general sense first. 2) I was looking over the supergun mod, and it looks like a ton of fun, but not my idea of playing through the game. However, I have always desperatly wanted much larger ammo stores for the guns. Both Deck and AA. (deck most of all) Question is, is there a mod to increase the loadout for your shells without changing the dynamics of how they operate? I know this wont be the most realistic due to wieght/storage issues, but I'm sure any good commander or COB could find a place to stuff in a quantity of ship sinking slugs! ![]() ![]() I'll get back to playing through SH4 with all my fresh mods. Working smooth as silk so far (except that enter key thing) Thanks everyone, C. MacArthur |
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