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#1 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Recognition manual problem
Hi all,
I don't know what line I edited in Menu_1024_768, but for some reason the black and white scale line in my recognition manual is out of sync with the rest of the textures. Which line in said file controls where this should be positioned, and what are its default values? ![]() |
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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#3 |
Watch Officer
![]() Join Date: May 2007
Location: Buenos Aires
Posts: 342
Downloads: 2
Uploads: 0
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happens the same to me. are you using a widescreen resolution? Because I do and I believe is related to that.
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#4 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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![]() Quote:
tater, will check that link out. Thanks. |
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#5 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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I don't think its anything you did. It is like that in mine in 1.2 and 1.3 at 1600x1200
I don't think it scales correctly with resolution changes, at some resolutions you can't see it, only at 1024x768 is it in the perfect location... It is possible to change it though... (though I haven't got it to extend as long as I want it to...) ![]() Back up your menu_1024_768.ini Find [G25 I48] Replace that instance with... and see how it looks... [G25 I48] Name=Scale Type=1030;Static bmp ItemID=0x25060004 ParentID=0x25060000 Pos=115,-234,477,8 Zone= 115 122 477 8 0 1 0x25060000 0 -0.9 0x25060004 -0.2 0 0 0 Color=0xFFFFFF00 Materials=1 Display=2;Linear Mat 0=data/menu/gui/degrees.tga MatFlags=0x1 TexFmt=0x0 |
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