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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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I'm posting here rather than the Mods Workshop, as this is not yet an available mod. It can be easily done though.
This from Ducimus; "I'll post this as a mod later, but its late, and this is something you can do yourself if you want. To get periscope animations back, all you need to do, is use the conning tower DAT files from SH version 1.2. I just reinstalled SH4, explicitly to grab those dats to see if it would work and it does. The only thing your missing is the Radar and hydrophone labels. All though the switch's and everything else work just fine, its just the labels that are missing. Also the green light indicator on the hydrophone is located below the handle of the hydrophone itself while operating it. The green light works, its just not up top like it is in the 1.3 dat file. edit: I tried to extract the texture files from the newer dat file to import into the older dat file, but no dice. None of the DAT tools from SH3 seem to work, just FYI so your not spinning your wheels." |
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#2 | |
Canadian Wolf
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#3 |
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
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Just a thought....Would it it be possible to copy and use the old Conningtower DAT that Ducimus suggests and then use OakGroove's new high-res interior mod to get the labels back on the radar and sonar displays?
I think it just might work....and then we would have the animations back with the correct graphics. |
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#4 |
Ace of the Deep
![]() Join Date: Mar 2001
Location: Midwest - USA
Posts: 1,057
Downloads: 42
Uploads: 0
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how do you get this file? can you extract it from the patch itself, or do you need to patch the game to 1.2, steal the file, update, and then insert?
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#5 |
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
Posts: 1,223
Downloads: 43
Uploads: 0
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Exactly what "animations" are missing?
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"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
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#6 | |
Machinist's Mate
![]() Join Date: May 2007
Location: Dayton, OH.
Posts: 127
Downloads: 46
Uploads: 0
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#7 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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Nice job TDK! hopefully the modders will be able to merge the animations and the lable overlays of the new files. your onto something big here i can smell it.
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#8 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
Downloads: 23
Uploads: 0
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so there will be a mod posted for this
correct ? gonna wait then
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"victim's ? ... arent we all ? " |
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#9 | |
Canadian Wolf
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Here, from Ducimus. RDP |
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#10 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
Downloads: 23
Uploads: 0
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thanks allot ... gonna try it
i assume this wont chanfe anything else right ?
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"victim's ? ... arent we all ? " |
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#11 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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New mod out made by Anvart. It fixes EVERYTHING! and it dont change the 1.3 graphics. http://www.subsim.com/radioroom/showthread.php?t=118978
Direct Download Link: http://files.filefront.com/RnL+int+Periscopes+137z/;8114596;;/fileinfo.html |
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