![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Planesman
![]() Join Date: Jan 2007
Location: London
Posts: 195
Downloads: 0
Uploads: 0
|
![]()
Dont know if its any good to anyone, but i thought it was great :p although i dont know if its been posted here before? :hmm:
http://users.telenet.be/d.rijmenants/en/enigmasim.htm Kpt, Otto ![]() |
![]() |
![]() |
![]() |
#2 |
Fleet Admiral
![]() |
![]()
Its been around for a while and has been posted before. But no harm in putting it out there again for those that haven;t seen it. It's quite a fascinating simulator and I enjoyed playing about with it for some time. IIRC there was a thread somewhere that was almost exclusively in Enigma coded posts.
|
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
|
![]()
It is pretty fun.
A few online singleplayer campaigns use it or have attempted to use it. But the workload of the Admins is so high,it is usually used for kitsch value, with maybe a message or two to be deciphered before the start of a mission.
__________________
U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
![]() |
![]() |
![]() |
#4 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
|
![]()
It's the best Enigma simulator out there.
80% of the messages in Operation Spinnennetz is de/coded with this sim. |
![]() |
![]() |
![]() |
|
|