SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-14-07, 10:46 AM   #1
clive bradbury
Captain
 
Join Date: Jun 2004
Location: stoke-on-trent, UK
Posts: 492
Downloads: 105
Uploads: 0
Default WIP - Project Ultra

I am currently working on a campaign mod that will provide messages encoded with Enigma. For the first time these will include operational orders based upon actual task groups, pack dispositions, and espionage missions.

So now you may be directed to a specific area during a patrol, or required to land an agent in Ireland, for example. Of course you can choose to ignore these orders, but hopefully it will add a little ambience, and make some use of the excellent Enigma simulators which are freely available.

Current state of play:

1. Plain text messages complete.
2. One message page (of 6) now encoded.
3. One (of 2) codebooks complete - the M3.

To do:

4. Complete encoding.
5. M4 codebook.
6. Manual.

At my present rate I would anticipate a release within two weeks.
clive bradbury is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.