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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Jun 2004
Location: stoke-on-trent, UK
Posts: 492
Downloads: 105
Uploads: 0
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I am currently working on a campaign mod that will provide messages encoded with Enigma. For the first time these will include operational orders based upon actual task groups, pack dispositions, and espionage missions.
So now you may be directed to a specific area during a patrol, or required to land an agent in Ireland, for example. Of course you can choose to ignore these orders, but hopefully it will add a little ambience, and make some use of the excellent Enigma simulators which are freely available. Current state of play: 1. Plain text messages complete. 2. One message page (of 6) now encoded. 3. One (of 2) codebooks complete - the M3. To do: 4. Complete encoding. 5. M4 codebook. 6. Manual. At my present rate I would anticipate a release within two weeks. |
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