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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jul 2007
Location: Ontario, Canada
Posts: 4
Downloads: 0
Uploads: 0
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Sudden Death
Greetings,
I have been playing SHIII GWX for about 6 months, but I just experienced something in-game that I cannot explain or get around, so I'm asking for help. In game I have just snuck away successfully from a convoy I attacked - sinking one Buckley excort, one large tanker and two victory cargo ships. The date is May 1944 and I am in a TypeIXD. The problem is that as soon as I surface 2/3's of the crew die instantly. The hull integrity is 87%, the damage came from a Catalina in the Bay of Biscay earlier in the mission. I suffered no damage during the convoy attack and the CO is <2 on the meter. I have reloaded and tried surfacing at TC=1 with an external view - no rogue aircraft are there, but the crew still drinks the kool-aid. Is it a glitch or were they all just waiting to die of old age? |
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#2 |
Lucky Jack
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There is a problem with the Turm on the IXD2 boats, sorry can not say anymore hush, hush.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#3 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Welcome to Subsim.
![]() Yes, I'm affraid you have come across the IX/3 Conning Tower Bug. No matter how many crew members you put up there, they will all die. This only occurs after you take direct damage to the conning tower. However, do not dispair, there is a fix being included in a not so distant release. ![]() For now, I would suggest swapping tower types, back to the IX/2 version.
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#4 | |
Lucky Jack
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![]() Your going to get six of the best from Darth Vader. ![]() ![]()
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#5 | ||
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Quote:
![]() <running away>
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#6 | |
Lucky Jack
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:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: Watch out here he comes. ![]()
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#7 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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:rotfl: :rotfl: :rotfl: :rotfl: :rotfl:
such types of wierd posts you can see all over the forum, dailybayonet. as for the bug... be sure no one is on the bridge when under attack (put them on the deck gun or flaks) remove the repair crew untill only the first 2 are there (no officers included) then order the repair crew to do some repairs on the bridge ![]() this will help till (like Dan said) the not so distant release comes out (no im not an GWX team member, just waiting for it to) Mohr
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Gruß ![]() |
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#8 | |
Planesman
![]() Join Date: Jun 2007
Location: Niedersachsen, Germany
Posts: 186
Downloads: 12
Uploads: 0
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![]() Quote:
![]() ![]() ![]() Well, that's really good news, danlisa!!! @dailybayonet: Welcome aboard! ![]()
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"I cannot but conclude the bulk of your natives to be the most pernicious race of little odious vermin that nature ever suffered to crawl upon the surface of the earth." ------------------------------- Jonathan Swift, Gulliver's Travels (1726) |
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#9 |
Silent Hunter
![]() Join Date: Jun 2007
Location: Estland
Posts: 4,330
Downloads: 3
Uploads: 0
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Its a common bug with type IX subs, let me guess, you are using sturm 3?
It just causes anyone who isnt working to climb into the conning tower to die for no aparent reason. As far as i know there is no fix for it. |
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#10 |
Nub
![]() Join Date: Jul 2007
Location: Ontario, Canada
Posts: 4
Downloads: 0
Uploads: 0
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Wow.
You guys don't waste time with replies. Thanks for the help, I guess it is back to port for a refit for me then. I just lost my CE, I sent him into the repair station - now he's dead too. I don't have enough crew left to sail home, the engine room is packed with corpses and I can't re-assign them zombie-style. I'll have to restart the mission over, I hate to lose a promising career to a glitch, yet I also hate to forgo over three weeks and 60,000 tons of hard-fought battles. Time for a little experiment in 'how deep will this thing go before it pops' and a restart. ![]() |
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#11 | |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
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![]() Quote:
![]() Can't you do "return to base" in the menu that comes up when pressing ESC? (If you have a real high realism level, that option is not available) Anyway welcome to the forum. Don't let the bug upset you. |
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#12 | |
Nub
![]() Join Date: Jul 2007
Location: Ontario, Canada
Posts: 4
Downloads: 0
Uploads: 0
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Be assured that in no way will this bug stop me enjoying the game -I'm used to many glitches, and have experienced the full fun and frustration that Ubisoft games can give. I'm waiting to see what the overall feedback is on SHIV before buying it. GWX is so good that I don't want to return to a stock game with no harbor traffic and little else going on... |
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#13 | ||
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 276
Uploads: 51
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![]() Quote:
![]() Of course, it would be very nice if this is fixed in GWX 1.04 ![]() CapZap
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