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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
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My crew refuse to mount it.
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#2 |
Silent Hunter
![]() Join Date: Apr 2007
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I usually start my campaigns in a tambor and always mount a 4" in the front at the start - never had a problem yet. Have you tried at the beginning of a campaign? If it fails there I would look at either mod conflicts - or do a clean reinstall and try agian.
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#3 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
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This is a clean reinstall of SH4 patched to 1.2 (three days old, did a complete reinstall of Windows), and I only activate mods with JSGME. Right now I have:
-Beerys cameramod 4 -GreenLamp -Ultimate SH4 soundpack -Realistic battery life -Smaller seabed rocks Dont see why any of these would bother my Tambor, so ...
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#4 |
Sailor man
![]() Join Date: Apr 2006
Posts: 47
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Whats your problem?
Can't you install the deck gun or does your crew not man the deck gun while on patrol? If the last it's maybe the weather? I noticed, that sometimes the crew is very afraid of getting wet... can you handle the gun manually? |
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#5 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
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The gun is there allright, but when I got back from patrol I moved it aft, and went out again, and now they wont man the gun there either, but I can fire it.
![]() This happened from one patrol to another, without mods or anything in between.
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#6 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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Here is why they are not mounting it, there are no slots!
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#7 |
Engineer
![]() Join Date: Nov 2004
Location: Pennsylvania, USA
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This is a known issue. I believe what you have to do is move the gun where you want it while in port, and then immediately go into the crew section and man it-fill all slots with crew. This should keep the slots enabled and let your crew man it while at sea. This has worked for me and I had the exact same problem.
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"You know, you might get surrounded." "We're paratroopers, Lieutenant. We're supposed to be surrounded." --Band of Brothers |
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#8 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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Okay, thanks! Will have a go next patrol.
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#9 |
Lucky Jack
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Interesting never seen that one before and at this minute I am sailing a Tambor, shame about me using the AA guns but I know it's not a bug that's how they were. Looks like my jolly crew get all the fun shooting planes down.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#10 | |
Ace of the Deep
![]() Join Date: Mar 2001
Location: Midwest - USA
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![]() Quote:
You can CHOOSE to have the thing bow or aft?????? |
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#11 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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Sure can! (In the upgrade menu)
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#12 |
Ace of the Deep
![]() Join Date: Mar 2001
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there you go, you can teach a moron new tricks, huh?
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#13 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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:rotfl:
Anyway, the move-men-into-the-slots-in-port-trick, didnt work, as there were no slots there either. (Didnt help to change gun or anything) But I got my mits on a new sub, so now I made sure there were men there when I changed the gun.
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#14 |
Lucky Jack
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I have a strange one to report, today I started a new career in a Gar sub and saw it had a stern deck gun so I checked the crew gun slots were filled and they were so I bought a bow deck gun. The crew in the gun slots were moved to the damage team slots and no deck gun slots along with no deck gun.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#15 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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I think it works if you FIRST move the gun, and then put the men in the slots. Stupid bug, anyhow.
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