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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Eternal Patrol
![]() Join Date: Apr 2007
Posts: 14
Downloads: 0
Uploads: 0
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Last night, I managed to sneak into the middle of a convoy. Managed to hit 1 large transport (1 torpedo, impact, 4 metres) in the front and it went up with a big explosion. I hit the medium cargo in the same spot and also below the smoke stack and no big explosion.
Wondering if there is any advice on where to aim to cause those big fireworks ![]() On the same subject, what should be considered for magnetic versus impact setting of torpedoes? I personally judge based on whether the torpedo will impact at approximate 90 degrees to the target. Anything that is off by 20 degrees or so, I will chance it with magnetic setting. Back in stock SH3, there was a mod called "Full Vulnerability Mod" which color coded the in-game recognition manual with the engine room, fuel, etc to make for easy aiming. ANything similar in the works for GWX 1.03?
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U-49 Kiel SH3 - Patch 1.4 GWX 2.0 SH3 Commander 3.0 High Resolution Mod OLC GUI OLC Environment + Wavetextures |
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