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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Dec 2001
Posts: 214
Downloads: 7
Uploads: 0
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I had my diesel engines destroyed on my last patrol - could not move, could not repair them, could not abandon the sub.....
What do you hardcore players do under those circumstances? BTW two diesel were shown as destroyed, but the other two were OK, so I wonder why the game would not let me proceed with half speed or something?? Pretty damn stupid and frustrating.... |
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#2 |
Lucky Jack
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Dead in the water. Start a new career and make it a learning experience. That is what I do. Sucks but it is what it is.
To bad we can not run each engine individually. That would be a neat trick ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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I have never had this happen so I cant answer, but I can throw out one possibility - IF the game still lets you charge batteries. If so - then submerge - run electrics all the way home. Yes - its a slow trip at 2 knots, but if you want to save the career (and dont just want to load the a save) then this may be the only way to do it. Good Luck either way!
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Good Hunting! Captain Haplo ![]() |
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#4 |
Subsim Aviator
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what about your electric motors? can you submerge and proceed on those? i heard that SH4 magically recharges them when your surfaced. go on the electrics til they are dead, surface and let them charge.
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#5 |
Engineer
![]() Join Date: Dec 2001
Posts: 214
Downloads: 7
Uploads: 0
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Well it's kinda stupid...... any similar examples in historic sub literature? I mean I've read my share of sub related books but have never seen the case of sub being stranded due to destroyed engines. If the engines are beyond repair then the whole sub oughta been sunk, no?
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#6 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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One would think so - although the USS Jack chugged under the Golden Gate bridge with one engine out of four - but that was due to the design (HOR engines) vs battle damage. Any battle damage that would destroy the engines - or damage them sufficient to make them inoperable - would destroy the sub one would think.
Here we see where the damage model still needs work....
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Good Hunting! Captain Haplo ![]() |
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#7 | |
Admiral
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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