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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Apr 2007
Posts: 51
Downloads: 11
Uploads: 0
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I have recently started playing a bit of SH III with the Grey Wolves expansion and one thing that really makes the game is the contacts appearing in grey on the map until identified. Each contact could be a potential enemy and the fun part is getting close enough to identify the target.
I was wondering if there was any way this could be modded into SH IV. |
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#2 |
Lucky Jack
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Might want to post this over in the the mod forums. Put [REQ] map contacts in the thread title.
If anything, it will get the modders thinking about this aspect as well. You love our modders. Best in the business. ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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