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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Sep 2002
Location: Way out there
Posts: 603
Downloads: 24
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Does it make any difference if you have your desktop at one resolution and you play SH4 at a different resolution? Would this improve gameplay?
Also, what does the Hz mean? I'm guessing 85Hz at 1024x768 is the best? I can play at high resolutions, with great performance, but if I even look at environmental effects and the fog, my performance drops. what does all this mean? thanks |
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#2 |
Lucky Jack
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Drop the fog man. FPS killer for me also. I can run EE now without issue. Refresh rate. I played at 60Hz and last night 75Hz (ingame set up) I notices a better screen at the faster rate. I do run both display/vidcard/game now at 75hz for all. Does it improve my game? I like to think so. I dropped the Vsync in game option. I did not need it.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 | |
Canadian Wolf
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#4 |
Commodore
![]() Join Date: Sep 2002
Location: Way out there
Posts: 603
Downloads: 24
Uploads: 0
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Excellent, thanks for the heads-up on the Hz.
What does Vsync do? I think it gets rid of any vertical misalignment when you move the view really fast, I think:hmm: |
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#5 |
Lucky Jack
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Well, there is fog in the game that IMHO is very good. This new volumentric fog is like another layer of mist in the air. It is very nice and watching Stabiz first Yamato movie it looked sweet. Unfortunate for me it kills the FPS. So, do I spend $1600.00 for a computer to run it or do I have my kid get a spray bottle and start hitting me in the face with it?:hmm: ..... Spray bottle
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 | |
Lucky Jack
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http://www.subsim.com/radioroom/showthread.php?t=112366
Look here big brother....I was wondering myself. I turned mine off. Seems I did not need it. Quote:
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#7 | |
Canadian Wolf
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![]() I'll have to check out the other fog, turn off the volumetric stuff see how it is ![]() I agree on the 1600.00 computer, just built a new one, but held back on a few things until later. I would like a dual-core processor and a 512 video card, to much $$$ ![]() Did you turn off the dev stuff ( de-bug, 2 others ) in the main.cfg file, I heard this helps fps as well. RDP |
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#8 |
Lucky Jack
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Really, there is fog in the game even with EE unchecked and the now separate fog unchecked. It was always there. This fog looks better than the SH3 fog as well. Originally I thought EE would have everything, rain, fog, wind, rough seas etc. I was wrong. EE is basically the see through water and the volumetric fog, this fog being the FPS killer.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#9 | |
Canadian Wolf
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#10 |
Commodore
![]() Join Date: Sep 2002
Location: Way out there
Posts: 603
Downloads: 24
Uploads: 0
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How and what dev-stuff do you turn off?
also, thanks for the Vsync info. I'm not sure what it does on my computer right now, but I'll tool around with it when I get home. |
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#11 |
Canadian Wolf
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Give me a second, I will find the post I saw it in
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#12 |
Lucky Jack
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I do not use sun glare, 3d water, volumetric fog and that sun rays through the air and water option...I forget what it is called. It is a nice effect but kills my FPS.
Sliders all at full with exception of the land object/AOD whatever that is. These are at 1/2. I use an ATI card/X1300. All that stuff is set on quality and AA X4.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#13 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#14 |
Canadian Wolf
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I will edit, it is actually up right now, the one by Stabitz and dual-core processors
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#15 |
Commodore
![]() Join Date: Sep 2002
Location: Way out there
Posts: 603
Downloads: 24
Uploads: 0
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yeah, link "no go."
edit... whoops you beat me to it. edit#2: will look for it. |
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