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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
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It's such a lag on TC to pull into Midway or any populated port with the radar operator calling out every contact he can get his scope on. I turned it off manually & put all the sensor guys on damage control thinking this would help, but some mysterious crew member continues to rattle off contacts like a crazy person. I dont want to adjust the TC settings for fear of aircraft attack at sea. Anyone had any luck turning it off?
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__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#2 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
Uploads: 0
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Assume you're referring to SJ radar? I get the same with SD, even though it shouldn't detect ships. At least that will be fixed in 1.2. Can't turn it off at all.....
Agree with you, it's a pain..... ![]() ![]() ![]() |
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#3 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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It would be really nice if TC would not drop for "friendly" contacts.
Im about to wear out my numpad + button. |
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#4 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
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Well I don't think they had "friend/foe" capability on their radar.....would kind of ruin the suspense when you get a radar contact! Having said that, I know what you mean.
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#5 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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True....
Well then give us an option to toggle TC stop on / off. Id love to turn this off when approaching wake or pearl or any friendly base for that matter. It can take longer to approach for a refit than it does to sail clear accross the pacific. |
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#6 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
Uploads: 0
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I think Payoff has it right....the issue is not being able to turn the radar off. If we could do that we'd greatly reduce the problem.
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