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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
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I didn't see anything on this subject, so here we go: Has pathfinding been improved? Silent Hunter III's ships and planes would move 'as the eagle flies' to their destinations, smashing into friendly mine fields, mountains (in the case of planes), and beachlines.
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
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Not really, but there is a whole lot more water to work in.
The planes still act a little goofy and have an uncanny ability to head straight for you nearly every time. |
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#3 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Music City
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^ Also seem to have a talent for flying into land; I guess they can't fly higher than a certain "altitude" even though the land rises above that. I see survivor icons in appearing in the same places.
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#4 | |
Navy Dude
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#5 | ||
Captain
![]() Join Date: Jan 2002
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