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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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New Campaign: World1.2_SH4
The improvments are follow: 1.Adjust the AI of DD to elite.and had increased the ships of three ports of American army according to different year 2.Improving the Ai's reaction distance,when you hit a ship,the DDs nearby will come here and search you.The reaction distances are different,from 30km to 50km. 3.Increase the DD's numbers of the Japanese port,now it will be more difficult to sneak the enemy's harbor. 4.Adjust the level of single/two merchent ship to highest ,now you can not destroy the cargo using deckgun,the ship's guns are more powerful than yours. 5.Decrease the number of the Japaniese Task Foce,it will also decrease the Convoy in later version. 6.Decrease some Japanese airfield.(There are too many air raids in sh4 1.1) 7.Increase some ship in the American port,and add the Pearl Harbor event,the Japanese airforces will attack the Pearl Port at Eight o'clocks in December 7 1941. 8.increased the ship in Freemantle in 42 . 9.Improve the ability of the Ai's gunfire,especially the ability to attack the periscope. Please use the JSGME for setting up,wish you guys like it.Good huntings. Download here: http://files.filefront.com/World12_S.../fileinfo.html ![]() Last edited by W_clear; 04-20-07 at 05:05 AM. |
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#2 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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#3 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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#4 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Well done! Hey i was wondering can i choose only the following from your mod - i should be able to do this manually and add them into the SHIV game.:hmm: If not then i'll just have to go with the whole mod.
![]() 1.Adjust the AI of DD to elite.and had increased the ships of three ports of American army according to different year 2.Improving the Ai's reaction distance,when you hit a ship,the DDs nearby will come here and search you.The reaction distances are different,from 30km to 50km. 3.Increase the DD's numbers of the Japanese port,now it will be more difficult to sneak the enemy's harbor. 6.Decrease some Japanese airfield.(There are too many air raids in sh4 1.1) |
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#5 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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The simple method is to delete messages.txt from my MOD.
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#6 |
Navy Dude
![]() Join Date: Sep 2004
Location: Downunder W.A. Sth.of the River
Posts: 174
Downloads: 36
Uploads: 0
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__________________
Run Silent Run Deep!!!! 01.NSM4 Classic/.RFB v.1.52.1024+Patches 02.RFB Radar HotFix/RSRDC_RFBv15_V420+Patch2 03.Sobers_Better_Rocks & Sand 04.Small_Nav_Tools_w_Chrono 05.Brit_MkVIII_US_Mk28_Torps 06.ROW Sound effects.v.9/Enviromental 5.0 O/S Win10 Pro 64-Bit/Intel 64xQuad Core CPU i7-4790+3.60 Ghz 32gig RAM nVidia GeForce GTX-1650 Ti |
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#7 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
Uploads: 0
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hello
thanks for the great mod...i only have one question...does this line mean you have taken out these features or just that you don't see them on the map ? 8.Now you will not see the minefields and antisubmarine nets again. p.s. i really like the DD's being set to elite |
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#8 |
Grey Wolf
![]() Join Date: Mar 2007
Posts: 845
Downloads: 11
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Why the Jap air attack on December 8th? The attack took place at or around 8:00 a.m. local time on December 7th.
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#9 | |
Officer
![]() Join Date: Feb 2005
Location: On patrol...
Posts: 244
Downloads: 113
Uploads: 0
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"Sink 'Em All!"- Uncle Charlie....."Angriff, Ran, Versenken!"- Onkel Karl |
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#10 |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
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I tried your mod and I liked what I saw at Pearl. The problem I had, was that it was occupied by so many ships that my computer slowed down to a crawl. I like the idea of a couple of destroyers or subs at your pier. Just a couple, though! Did you just enhance Pearl, because I tried one start in Freemantle in 42 and didn't see any ships. Should have been a couple of subs there.
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Active member of the 'Church of SH4'
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#11 |
Rear Admiral
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Q:
Are those player subs you used for the harbor traffic, and do the dials get stuck in the 12"0clock position during a career game? |
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#12 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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Begin the Jap air to attack at 8 o'clock on December 7TH in my MOD. |
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#13 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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Had already increased the ship in Freemantle in 42 . Download here: http://www.file-upload.net/download-...n_LOC.rar.html |
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#14 | ||
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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#15 |
System Monitor Bot
![]() Join Date: May 2006
Posts: 2,506
Downloads: 3
Uploads: 3
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Good work. I have a question, what do you mean by
8.Now you will not see the minefields and antisubmarine nets again. Does that mean there are no minefields or anti-sub nets in your SH4 campaign? I thought those were good features. |
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