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#1 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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I won't even get started on how we can have unlimited petty officers and officers, as I've made my case known in other threads. What I would like to see corrected, in the meanwhile, is the starting crew configurations for each boat.
Now, going off the assumption there would be 2 petty officers for every 3 seamen, one can see the ratios we currently have are way off. In the Balao, for instance, we have all petty officers (and one officer ![]() With that said, I'd like to see the crew configs adjusted to look something like this: -Deck Watch: move officers from conning tower and engine rooms to here, with one per shift. No more than one petty officer per shift. -Forward Torpedo Room: drop one PO per shift. -Conning Tower (aka, sensors stations): remove all officers; 1 PO per shift. -Control Room: 1 officer and on PO per shift. -Engine Rooms: remove officers; 2 POs per shift. -After Torpedo Room: 1 PO per shift. Thoughts? Suggestions? Comments? |
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