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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
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In history, many Submarines actually used ONLY radar to attack, they actually got all the information from the radar scope and didn't need the P-scope, they entered the information into the TDC and fired and sunk many ships using just radar..
I read this is many books and just finished reading "Submarine" that they did this.. I wonder if the radar that is not really working in SH4 will eventually work and allow us to use the radar scope to make these caculations. |
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#2 | |
Lucky Jack
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#3 |
Rear Admiral
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What strikes me as strange is that typically to be within the range of a torpedo you are also within "visual" range of the target. Not to mention the fact that you have to be surfaced to use it :hmm:
Mark 1 eyeball being the most precise instrument available why not make use of it ? The ony thing I can think of is in crap weather with limited visibility. |
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#4 |
Navy Seal
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They had periscope radar as well. Not sure when it appeared.
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#5 | |
Grey Wolf
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It talkes about many of the historic battles from the Wahoo,Trigger and many many more.. It seems that the skippers never really dove until they fired all 10 of there loaded torps. |
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#6 | ||
Samurai Navy
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As far I know, the game does not include any way to send radar contact data to the TDC, nor does the radar display show bearing for manual input. This makes no sense given the availability of all that for sonar.
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#7 | |
Silent Hunter
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#8 | |
Admiral
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#9 | ||
Lucky Jack
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#10 |
Eternal Patrol
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I guess I'm getting old; I don't recall any accounts of attacks using nothing but radar. Making contact and getting initial ranges, sure; but I don't remember reading about them making the final attack without visual contact.
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#11 |
Samurai Navy
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I could see it happening; imagine a good storm where visibility is perhaps 300-400 yards. The radar will still show you targets at several miles range. You won't be able to to make positive ID on the targets, so you might well shoot a friendly or set the running depth wrong on the torpedoes.
With the TDC manual inputs the way they are in this game it'll probably be harder than in SH3. I once made a totally submerged attack in a XXI to see if it was possible; it was incredibly satisfying when the torpedo actually hit the target from 2100 meters, but it wasn't a quick process setting it up.
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#12 | |
Admiral
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![]() Last edited by Egan; 04-12-07 at 02:04 PM. |
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#13 | |
Frogman
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#14 | ||
Chief
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#15 |
Frogman
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I can't even manually operate my radar. I can't get the dern thing to turn on.
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