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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2007
Posts: 23
Downloads: 0
Uploads: 0
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Is it normal to wait like 5-10 minutes to return home from a patrol? even with x1024+ Time Compression?
And i notice it gets REALLY laggy when i get near ports (im assuming because of other boats) Liking the game.. just not enjoying the LONG waits of nothing-ness required to a) get to mission and b) return from mission..... |
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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5-10 minutes your doin fine
Yes it lags as you approach a port. Got to load, position, collision calcs, and render all those objects. "Fetch lag". I dont think you "have" to return to base to end a mission. |
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#3 |
Watch
![]() Join Date: Apr 2007
Posts: 23
Downloads: 0
Uploads: 0
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Damn... I have patience and all... And i know the difference between 'action' and 'simulation'... but im not a fan of staring at nothing-ness for so long
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#4 | |
Born to Run Silent
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#5 | |
Officer
![]() Join Date: Sep 2002
Posts: 245
Downloads: 0
Uploads: 0
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__________________
\"One ping to find them all, One ping to link them; One ping to promote them all, and in the darkness sink them.\" with apologies to J.R.R. Tolkien |
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#6 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
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An End Patrol option would be nice. But I hope an extra bonus (renown) will be given to skippers who do not use that option.
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#7 |
Watch
![]() Join Date: Apr 2007
Location: London
Posts: 21
Downloads: 1
Uploads: 0
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Agreed on the bonus renown
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#8 |
Watch
![]() Join Date: Apr 2007
Posts: 23
Downloads: 0
Uploads: 0
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I've tried 8000k time compression... but it just seems to run at 1 FPS, even though im just looking at a map with 1 icon on it... I know the game is doing alot of work in the background..
I try to stay between 1000-2500 time compression for best peformance vs. speed.. At 8000 i cant even get control of the game for another 10-15 seconds |
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