![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
|
![]()
I was playing one of the shorter War Patrol missions.
I was headed up the west coast of Australia, on into the East Indies to intercept an IJN carrier fleet. The weather got rough, the sea got rougher. The fog rolled in. And I heard the wind. Late in the day with a setting sun, standing on the bridge, mesmerized by the sights and sounds of the vast ocean; I ordered an 'All Stop'. Totally immersed by the experience, I simply had to stop and take it in. The machinery silenced, and the most amazing wind sounds howled around my head. The waves crashed against my boat. The ocean undulated and changed colors from a deep blue to a frothy foamy white of the wave caps. Through the ever shifting veil of fog the stars began to appear in the sky. There I was, all alone out in the middle of the Indian Ocean, with some of the most amazing environmental effects ever seen in a game. I probably sat in front of my PC, just watching and listening for 20 minutes. It was breathtaking. To my south lay my home port, now 3 days travel away. To the north, the front of my vessel was pointing to the adventure that lay ahead, and no doubt the desperate battle against the Imperial Japanese Navy. One last look around, a quick nod to my crew, and an "All Ahead Full". "Yes Sir". It's like I was really there. Thank you my Romanian friends. Stay the course.
__________________
![]() Last edited by MONOLITH; 03-31-07 at 04:16 PM. |
![]() |
![]() |
![]() |
#2 |
Machinist's Mate
![]() Join Date: Mar 2005
Posts: 122
Downloads: 0
Uploads: 0
|
![]()
Brilliant!
![]() |
![]() |
![]() |
![]() |
#3 |
Lucky Jack
![]() |
![]()
Yes, the outside world created in this game is very well done!!!!
Hey, lets spend time complaining about the A key instead of playing ![]() Not this skipper.....he is going on patrol ![]() I find the clouds very cool.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#4 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
|
![]()
Hehe, I know the feeling
![]() On behalf of the dev team, thank you Monolith ! Now back to work for me. ![]() |
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
|
![]()
Now I remember why I Love This Place!
Posts like that! Cue the entrance of the "It's UnPlayable" Mob in 5...4...3... JCC |
![]() |
![]() |
![]() |
#6 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
|
![]()
I believe complaining about the 'A' key is well in line and quite within the bounds of reason for anyone who put down money for this game. I mean, c'mon....
But, point taken, don't it (SH4) look real purty wif all dem fancified graphics and such?
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
![]() |
![]() |
![]() |
#7 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
|
![]()
6 minutes .
Seems a little on the slow side. JCC |
![]() |
![]() |
![]() |
#8 | |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#9 |
Engineer
![]() Join Date: Mar 2007
Location: Ottawa, Canada
Posts: 212
Downloads: 7
Uploads: 0
|
![]()
I know the feeling.
![]()
__________________
![]() Its not a bug... its a feature! ![]() |
![]() |
![]() |
![]() |
#10 | |
Lieutenant
![]() Join Date: Feb 2007
Location: Las Vegas
Posts: 258
Downloads: 0
Uploads: 0
|
![]() Quote:
![]()
__________________
There are only two kinds of ships. Submarines and Targets. |
|
![]() |
![]() |
![]() |
#11 | |
GMM2(SW)
Join Date: Apr 2005
Location: Crown Point, Indiana USA
Posts: 67
Downloads: 22
Uploads: 0
|
![]() Quote:
![]() Right on cue!
__________________
![]() |
|
![]() |
![]() |
![]() |
#12 |
GMM2(SW)
Join Date: Apr 2005
Location: Crown Point, Indiana USA
Posts: 67
Downloads: 22
Uploads: 0
|
![]()
MONOLITH, what a beautifully written missive.
It's posts like yours that make this all worthwhile ![]() Thanks,
__________________
![]() |
![]() |
![]() |
![]() |
#13 |
Captain
![]() Join Date: Mar 2005
Posts: 541
Downloads: 50
Uploads: 0
|
![]()
Cool post MONOLITH
![]() Mud |
![]() |
![]() |
![]() |
#14 |
Lucky Jack
![]() |
![]()
I´ve tried to achieve this in SH3/4, but just can get the feeling! Maybe it´s just me, as TES: Morrowind is the only game that I´ve felt like really being there. Sitting on a beach at night, looking at the stars and listening to the nightlife in the background; priceless.
![]() |
![]() |
![]() |
![]() |
#15 |
Sailor man
![]() Join Date: Mar 2007
Location: Grid Reference CA
Posts: 47
Downloads: 1
Uploads: 0
|
i dunno, i really still like GWX for immersiveness: watching a lone merchant take a hit, then slowly go under in rough weather, hearing the hull screech and stress as it goes into the deep and finally slips from view...eerie. i've had chills go up my spine hearing that...just...DREADING being in that situation (on the merchie, not the U-boat)
that kind of immersiveness can't have a price-tag put on it... |
![]() |
![]() |
![]() |
|
|