![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Jan 2002
Location: Denmark
Posts: 28
Downloads: 14
Uploads: 0
|
![]()
It will be much more easy to look over the Mods Worksshop forum if the mods where devided into categories and thier own treads, exsample :
Radio Mods - Ships Mods - Texture Mods - And so fort. Just an idea :hmm:
__________________
![]() Ive played them all ever since my first Commandore C64 - |
![]() |
![]() |
![]() |
#2 |
Lucky Jack
![]() |
![]()
Nah, I dont see the need for different categories. SH3´s mod workshop worked fine without different categories. Just wait a few weeks for the first wave of mods to be released and it will calm down abit.
![]() |
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
|
![]()
Or simply a sticky with all the mods at least, and sure divided in to sections, good idea. As some stuff gets older it starts to fall back and is hard to find again.
|
![]() |
![]() |
![]() |
|
|