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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Oct 2005
Posts: 15
Downloads: 19
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Newbie question: How do I remap "Fire" from just enter to something like "CTRL+Enter"? I am firing fish unintentially...
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#2 |
Lieutenant
![]() Join Date: Jan 2007
Location: Toronto, Ontario
Posts: 251
Downloads: 0
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Check the mod forum. There is a mod that changes the keys to SH3 style. It uses Cntrl-Enter for torp shooting.
This link:http://www.subsim.com/radioroom/showthread.php?t=108015
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U-46: Oct 1943 off Portugal ![]() |
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#3 |
Commander
![]() Join Date: Dec 2001
Location: Newport Beach, CA
Posts: 470
Downloads: 41
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Under ";WEAPONS OFFICER" in the Commands.cfg go down to [Cmd313] and change it to this:
[Cmd313] Name=Fire_torpedo Ctxt=1 Key0=0x0D,c,"Ctrl+Enter" It's a simple text cut and past, and you can pretty much map any command to any key you like. Don't be bothered if you see legacy commands left over from Silent Hunter 3. They just reused the same Commands.cfg. Be sure to backup your original first. I recommend CCIP's whole mod. You can go through and just use parts you like, if you want to. Ducimus has a nice mod to, which includes CCIP's. The problem of accidentally firing your torps has been around for years. After about the dozenth time most people remap the fire key.
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#4 |
Watch
![]() Join Date: Oct 2005
Posts: 15
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Thanks guys! That all did the trick and now I am not sending fish into the great beyond after nothing
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#5 | |
Officer
![]() Join Date: Sep 2002
Posts: 245
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\"One ping to find them all, One ping to link them; One ping to promote them all, and in the darkness sink them.\" with apologies to J.R.R. Tolkien |
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#6 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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The link is in the second post of this thread
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