SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-24-07, 01:17 PM | #1 |
The Old Man
Join Date: Nov 2005
Posts: 1,376
Downloads: 6
Uploads: 0
|
[WIP] Sh4 Spysat 1.2 DELETE...
DELETE...
Last edited by elite_hunter_sh3; 06-17-07 at 07:43 PM. |
03-24-07, 06:14 PM | #2 |
Swabbie
Join Date: Mar 2007
Posts: 5
Downloads: 0
Uploads: 0
|
Sounds good
Look forward it, any improvement would be welcome
|
03-24-07, 06:22 PM | #3 |
The Old Man
Join Date: Nov 2005
Posts: 1,376
Downloads: 6
Uploads: 0
|
DELETE...
Last edited by elite_hunter_sh3; 06-17-07 at 07:43 PM. |
03-24-07, 06:48 PM | #4 |
Canadian Wolf
|
Sounds good, when I have the game this is a must-have.
|
03-24-07, 07:49 PM | #5 |
The Old Man
Join Date: Nov 2005
Posts: 1,376
Downloads: 6
Uploads: 0
|
bump for pple to se updated post on issues currently plauging me
|
04-02-07, 11:11 PM | #6 |
Helmsman
Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
|
this would definatly be something im interested in, how far is it and does it work ?
|
04-03-07, 02:59 AM | #7 | |
Navy Seal
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
Quote:
BTW you need to know that if you make your Spy Sat effect all shipping that's loads then there might be a FPS hit with the extra graphics. That's why I only chose to edit convoys.
__________________
|
|
04-03-07, 06:16 AM | #8 |
The Old Man
Join Date: Nov 2005
Posts: 1,376
Downloads: 6
Uploads: 0
|
thanks for the tips, spysat will be up this weekend.
|
04-03-07, 08:12 AM | #9 |
Helmsman
Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
|
Great news, looking forward to it.
|
04-03-07, 08:53 AM | #10 |
Helmsman
Join Date: Dec 2006
Posts: 106
Downloads: 32
Uploads: 0
|
Nice!
|
04-05-07, 09:22 PM | #11 |
Gunner
Join Date: May 2005
Location: Patroling Puget Sound
Posts: 95
Downloads: 7
Uploads: 0
|
It's nice to see that we were able to launch some of these over the Pacific to help the war effort.
__________________
"We're not gonna die. We can't die, Bendis. You know why? Because we are so...very...pretty. We are just too pretty for God to let us die." -Mal - Firefly |
04-05-07, 09:57 PM | #12 | |
Gunner
Join Date: Dec 2001
Posts: 95
Downloads: 13
Uploads: 0
|
Quote:
__________________
Let\'s play Hide and Seek\'n\'Destroy! |
|
04-07-07, 08:15 AM | #13 |
Helmsman
Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
|
is it still gonna be up this weekend ?
|
04-07-07, 03:47 PM | #14 |
Helmsman
Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
|
by the way i hope you can make 2 versions this time around, one that really show everything i know it's a realism killer but give the players a choice which version they like to use. I also know it's a lot of work and if needed i would love to help realise it if you could explain where to look and what to look for
|
04-12-07, 04:49 PM | #15 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Any news on this mod?
|
|
|