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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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As above.
I was looking through the screenshot thread, and struck by how cool some of the shots were...and how much they could use some SLIGHTLY thicker water. For example, this shot. WOW that's a cool effect. And WOW that's some transparent water. I think I've seen glasses of DISTILLED water that were not that crystal clear. I know this could be changed in Sh3...what about 4? |
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#2 |
Seaman
![]() Join Date: Feb 2007
Posts: 40
Downloads: 25
Uploads: 0
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Don't know anything about "fixing" it, but your sub will eventually disappear from view as it gets below PD...seems pretty realistic to me. It's even less visible in rough sees (if at all). In any case, tis beautiful water.
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#3 |
Officer
![]() Join Date: Mar 2005
Location: South Wales, UK
Posts: 237
Downloads: 2
Uploads: 0
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They should make it realistic.
North sea visibility 3-5m on average. Coral sea, 50m or so ![]() SH4 set in the pacific and a lot of it should be blessed with 30-50m visibility at least. No idea what it is in the game though. |
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#4 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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The water in a lot of the Pacific is extremely clear, and this is why in the early war sub doctrine was to fire based off of sonar observations. Submarines could be seen by air at periscope depth and were told to make attacks at depths of 100 feet.
This is something I believe the developers are spot on with. Quote:
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#5 |
Seaman
![]() Join Date: Apr 2005
Location: Creedmor
Posts: 41
Downloads: 0
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![]() ![]() ![]() You guys would biatch if you won the lottery but they paid you old bills.
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I think the lifeguard at the Gene Pool is on extended break ![]() |
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#6 | |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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![]() Quote:
Who's bitching? It's a question! I'm positive this is moddable, I'm just curious how. |
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