SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-18-07, 05:02 PM   #1
Shepelly
Soundman
 
Join Date: Jul 2005
Location: Wagga Wagga
Posts: 141
Downloads: 43
Uploads: 0
What Have I Done!!!!!!!!

When I go to load a game it freezez. I Ctrl/Esc to desk top and get the following message box;:hmm:

Engine Message - "NoCsub Torpedo Ctrl*:Cmihalache"

Can someone please tell me how to correct this....hopefully without full reinstall
__________________
Shepelly is offline   Reply With Quote
Old 03-18-07, 05:05 PM   #2
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,539
Downloads: 63
Uploads: 13


Default

Sounds like the remnants of a previous install. If so (you should have deleted everything concerning SH3 from c\MyDocs).
Try doing a search and only delete the offending file
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 03-18-07, 05:23 PM   #3
Shepelly
Soundman
 
Join Date: Jul 2005
Location: Wagga Wagga
Posts: 141
Downloads: 43
Uploads: 0
Default

Thanks Jimbuna, tried the search of SHIII directory but got maches. Game was working fine last night, added a couple of new mods this morning and game crashed with this message.

Uninstalled mods, no go, uninstalled all mods.....still same message

Very frustrated
__________________
Shepelly is offline   Reply With Quote
Old 03-18-07, 05:30 PM   #4
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Were you in port when adding mods ?
If you use SH3commander did you rollback also ?

Most common causes of CTD and problems if running OK before adding new mods

What mods did you add BTW
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 03-18-07, 06:11 PM   #5
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,539
Downloads: 63
Uploads: 13


Default

I post the following (presuming your using GWX v1.02) purely as an aid or check list should you need to do a reinstall....which I sincerely hope is not required mate

Delete any/all SH3 files from C\MyDocuments
Install a clean version of SH3 in C\Program Files\Ubisoft\SH3
Patch it to 1.4b
Copy the folder and paste it to whatever drive you want.

Rename the folder ‘GWX’.
Now install GWX

Now install GWX (v1.0 whatever)
Create a shortcut to the desktop..
Install the SH3Cmd 2.7 plus the SH3Cfg file
If your going to use multiple installs I’d suggest a separate install of SH3Cmdr for each plus an install of MultiSH3.

Requirements

GWX Patch 1.02 must be installed over a copy of Silent Hunter III containing GWX (with or without existing hotfixes). As this is a requirement for the patch to work, the installer will not allow installation to any other location.

Download

Visit
http://www.users.on.net/~jscones/GWX/ and download from any of the available links under "HOTFIXES AND PATCHES".

Installation
Before installing:

- DISABLE all activated modifications if you use the "Jonesoft Generic Mod Enabler" (JSGME). You cannot use JSGME to install GWX Patch 1.02, but you can use JSGME to activate other modifications after GWX Patch 1.02 is installed.

- REMOVE any installed SH3 Commander files (if you use "SH3 Commander") by pressing the "Rollback SH3" button from within SH3 Commander.

- ENSURE your active careers are all safely docked in port!

It is important that you follow these steps as the installer will look for SH3 Commander and JSGME files and will halt if any are found. Likewise the installer will halt if it does not find certain key GWX files.

After installing:

GWX Patch 1.02 includes all individual GWX fixes released to date. You do not need to re-install any previous GWX patch or hotfix after patch 1.02. Indeed, this patch will delete from JSGME any previous patches or hotfixes that it finds.

Please note that the GWX Manual has been updated. Take the time to review the manual before posting questions. For your convenience, a printer friendly version of the GWX 1.02 Manual can be viewed on-line at
http://www.users.on.net/~jscones/GWX...NUAL_EN_PF.pdf

Compatibility

Please do not assume that third-party mods compatible with previous versions of GWX are compatible with GWX 1.02. If in doubt, consult the modder.

Good Luck kaleun
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 03-18-07, 06:29 PM   #6
Shepelly
Soundman
 
Join Date: Jul 2005
Location: Wagga Wagga
Posts: 141
Downloads: 43
Uploads: 0
Default

bbw, yep was in port and rolled back

Jimbuna thanks Mate I'll bookmark that and see what I can do.

Thanks for the info guys
__________________
Shepelly is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:11 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.