![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
|
Can't lock target
Hi,
I can't lock on targets at any range even 50m, I've got the correct ticks for realism so I don't do it manually, has this croped up before ? I'm loaded with GWX patch 1.02. |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
![]()
Some times the watch crew misses targets although they are clearly visible with the naked eye. A workaround this problem is:
1. Go to the hydrophone screen (H) 2. Rotate the wheel until you find a contact sound. 3. Register the sound into notepad 4. Go back and the watch crew will be able to see the contact now. Good Luck ![]()
__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
![]() |
![]() |
![]() |
#3 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
|
![]()
I've had this problem with GWX loaded. I go to the TDC screen and toggle the manual input switch. I think it gets set to manual by the game.
Once I toggle that switch, I can lock on. It also doesn't remain in that setting. I have found I have to go and do it again later. This is a BUG |
![]() |
![]() |
![]() |
#4 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
|
![]()
Thanks for both your feedback, i'll start fault finding with the above posts, thanks again.
![]() |
![]() |
![]() |
![]() |
#5 |
Chief of the Boat
|
![]()
Just a little thought here Venatore....but if your in bad weather, fog/sea state...this can impact on your ability to maintain a 'lock' on the target also
![]() |
![]() |
![]() |
![]() |
|
|